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BETA 2 Release Date Announcement and Development Log

Greetings, Gylden Hunters!
The start time of this test has been confirmed as April 22, 2025, at 01:00 UTC. Thank you for your patience. In preparation for this, we have been hard at work on development and optimization to deliver a more engaging Mistfall Hunter experience in this beta test. Details are as follows:
NEW CONTENT

[h2]1. New Class: Seer—Reverent Build
[/h2]The Reverent Seer build will be available in this test. Reverent Seers use Catalysts to attack or cast spells, making them the first class with support capabilities. Rune Pillars are their signature mechanic. They can summon supportive runes for healing, shielding, and stealth. They also have offensive runes that continuously attack, blind, or bind enemies, shifting the course of battle. A well-timed death prevention spell can turn the tide in an instant.
For more details on the Reverent Seer, refer to our previous content. We look forward to seeing the creative class combinations and tactics you come up with!
[h2]2. New Scenes & Areas
[/h2]- Thanks to the tireless efforts of the Mistchasers, a vast new region north of Brandrgarde has been uncovered. The Ember Iris, which flourishes in abundance, is the signature feature of Lake Iris. However, the mysterious ancient arrays and seal gates are what truly capture the Gylden Hunters' attention. The Forge, where Master Smith Vronn once toiled tirelessly, is now home only to artisans and laborers who have become the Corroded, alongside its eternally burning furnace fires. Here are two screenshots—discover more details and explore other new scenes during the test.

- With the addition of new areas, Brandrgarde has become too large, so we've split the entire fortress into two maps. Each time you explore, you'll be placed in one of these maps at random.
[h2]3. Solo Mode
[/h2]Solo mode shares the same maps as trio mode, but we've redesigned monster placement for a smoother experience. Balancing classes for solo play is particularly challenging, and we welcome your feedback during testing.
[h2]4. New Monsters
[/h2]This test introduces several new monsters, including the Warden, Prison Guard, Nightwatcher, and Penitent. We've also completed the second phase of Otto, the Flesheater. Good luck taking them on! Additionally, if you're lucky enough to find a Dried Flower Knot while exploring the fortress, you can unlock the Einherjar mode challenge against Otto, the Flesheater. This mode offers better rewards, but we strongly advise Gylden Hunters to prepare well in advance.
[h2]5. Camp
[/h2]Although the camp scene and its NPCs are not yet complete, we are moving forward with testing the camp system first. Using various resources gathered during your Brandrgarde explorations, you can upgrade different features in your camp to gain benefits such as increased healing from the Springhorn, expanded Warehouse capacity, a higher Gylden Jar limit, and more. Additionally, the Warehouse has been upgraded to an account-shared storage, making it easier for Gylden Hunters to experience multiple classes.
OPTIMIZATIONS & ADJUSTMENTS
[h2]1. Class Balance[/h2]
- To address the disadvantages of melee classes in PvE, we've added extra PvE damage bonus/damage reduction attributes for melee classes. We've also improved overall dodge performance and reduced performance differences caused by dodge animation variations across classes.
- Next week, we'll publish a separate detailed announcement regarding class balance changes for PvP. Some classes and builds will be buffed with new abilities, while certain overpowered skills and traits will be specifically nerfed. As always, we'll continue making swift balance adjustments based on your feedback throughout this test.
[h2]2. Progression Adjustments[/h2]
- This test will introduce legendary accessories, providing higher equipment progression goals. As we're currently developing female character models for all classes, the tight 3D pipeline schedule has delayed the completion of the other legendary equipment. We'll complete the female character models and remaining legendary equipment as soon as possible.
- We've removed fixed affixes from some equipment and expanded the variety of available randomly generated affixes. Equipment now has a chance to spawn with affixes higher than Lv. 1, offering more powerful rare equipment and allowing for more complex build customization.
- We've also removed attribute growth from level progression to reduce the imbalance created by large attribute gaps between new and veteran players.
[h2]3. Core Quality Improvements
[/h2]We've optimized input buffering overall, added support for multi-directional dodging, and fixed issues that led to damage loss and animation hitching. We've also enhanced basic character models, improved basic animations, such as walking and running, optimized lighting effects in certain scenes, and increased texture resolution in some areas.
[h2]4. Performance Optimizations
[/h2]The minimum supported graphics card requirements have been lowered to: NVIDIA GTX 1660 or AMD Radeon RX 6500 XT, with plans to expand device support for additional devices in the future. We've also focused on optimizing issues like crashes from memory leaks and frame rate instability under certain conditions. This test will introduce FSR functionality (FSR Super Resolution is available only for graphics cards that don't support DLSS Super Resolution, while FSR Frame Generation can be enabled on any graphics card).
[h2]5. Team Experience Improvements[/h2]
- Added a Friends system and completed the formal team-up feature. You can now invite friends to explore Brandrgarde together at any time.
- Added the Fill Team feature—when challenging trio mode with this option enabled, the system will first assemble a full three-player team for you before entering combat.
- Added real-time voice chat for teams, allowing Gylden Hunters to communicate during gameplay.
[h2]6. Localization Support
[/h2]This test will add localization support for Spanish, Russian, Japanese, Korean, and Traditional Chinese. Additional languages will be added gradually in the future.
[h2]7. Others[/h2]
- Added an execution mechanic in trio mode, allowing players to quickly finish off downed enemies.
- Added an in-game emote system, with 8 emotes currently available.
- Added the Journey system—complete challenges to earn rewards that will aid in your Gylden Hunt.

Class Introduction - Seer

After the gods were declared dead, only a few still held onto the belief in their return. This unwavering faith helped them endure the calamities that reshaped the world. Seers have learned to harness this energy, sharing their strength with fellow hunters and unleashing their wrath upon the creatures that are still roaming among the devastated ruins.

What sets Seers apart from other hunters is that they consume energy charges with each attack. Empowered attacks expend multiple charges at once for greater battle impact. In addition, Seers can conjure different runes that temporarily enhance their abilities, support allies, or hinder enemy movements.

Though their regular attacks may not be as swift as those of close-combat specialists, seers skillcasting is faster than most, making them quite versatile in battle.

Another particular thing that makes Seers special is that they execute different ways to make themselves useful in battle. They can uphold protective means, shielding allies, concealing them from sight, and even preventing fatal injuries or, when required, take a more aggressive approach, binding enemies to the ground and blinding them with flashes of light. Unlike other Gylden Hunters, Seers are able to masterfully control both the forces of light and wind to dominate on the battlefield.

Experienced Seers grow even stronger, extending the duration of their effects, amplifying their healing and damage potential, offering greater support to their allies.

However, Seer's greatest weakness is being overwhelmed by concentrated enemy attacks or powerful disablers that restrict their movement and vision, as they lack the means to escape intense battles quickly.
[previewyoutube][/previewyoutube]

BETA 2 Open For Registrations!

Dear Gylden Hunters, long time no see! We are about to launch the BETA 2 test, and we look forward to seeing you again!
We will be introducing the new class Seer, new map areas, new enemies, and Solo mode in this beta, as well as numerous optimizations based on the feedback from the previous beta. Join our official Discord for more information!

[h2]FAQ:[/h2]
1. Beta test details:
- Test period: Expected to begin in mid-April, lasting at least 14 days. We will notify you as soon as the specific dates are confirmed.
- Server regions: Korea, US East.

2. How do I sign up for the beta?
- Go to our Steam page and click [Request Access] in the Playtest section to sign up.
- This test will only be available on Steam.

3. Will there be a limit on the number of participants?
- We will decide on specific participant limits based on the number of sign-ups.

4. What are the minimum system and hardware requirements for this beta?
- OS: Windows 10 64-bit
- Memory: 16GB
- Graphics Card: NVIDIA GTX 1660 or AMD Radeon RX 6500 XT
- DirectX: Version 12
Devices that do not meet the minimum requirements will not be able to participate in this beta. We will continue to optimize the game in the future and make it more accessible to more players. We apologize for any inconvenience this may cause.

5. Can I livestream or record gameplay footage for video content during the beta?
- Yes. There are no confidentiality requirements for this beta. Feel free to share your game footage and help us spread the word about Mistfall Hunter!

6. I participated in the previous beta test. Will I be granted access automatically this time?
- Yes! We will not revoke the access qualifications activated through the Steam Keys registered in the first test. After the test begins, you can update (or re-download) the game and participate using the Steam account from the first test.

Announcement | Opt-in for the Coming Closed Beta!

Welcome, Gylden hunters!

Mistfall Hunter will soon be welcoming its first arrivals in the Closed Beta Test. We will begin to work with valuable player feedback to guide us improve the game when entering the next phase of the development, so THANK YOU for being willing to help us!



CBT will start on Steam this year. As we can't accelerate your time, we suggest you join our Discord for the upcoming arrangements of the test. Servers this time are deployed in Singapore and the Eastern United States.

If you are ready to enter the Land of Mistfall, please fill out the following survey below. It should take about 7 minutes to complete.
https://survey.isnssdk.com/q/66593/65312fF1/0308/#/

Please note that completing this survey does not guarantee selection. Selected participants will be granted access via email afterward.

We look forward to seeing you in the Land of Mistfall to fight, loot, and extract!


FAQ:
Q1. What is the expected timing for the upcoming Mistfall Hunter playtest?
- We plan to launch the playtest before the end of 2024. However, we cannot provide a specific date at this time. Once the timing is confirmed, we will share the details in our official communities.

Q2. What format will the playtest take?
- You will need a Steam account to participate in the playtest. We intend to distribute more than 5,000 invites, though the final number may vary based on the total applications received. Please note that our main servers are located in the US and Singapore, so players in remote regions may experience slight delays. All account data will be deleted after the test.

Q3. What are the minimum requirements for the current Mistfall Hunter playtest?
- Operating System: Windows 10 64-bit
- RAM: 16GB
- Graphics: NVIDIA RTX 2060 or AMD Radeon RX 5600 XT
- DirectX: Version 12
As the current game version is not final, please stay tuned for our updates. We will promptly announce any changes as they occur. If your current setup does not meet the minimum requirements, unfortunately, you will be unable to participate in the playtest. Thank you for your understanding!

Q4. Does Mistfall Hunter support controllers?
- The playtest version does not currently support controllers, but they will be supported in the final version of the game.

Q5. Do we need an NDA to join the CBT?
- This CBT has no confidentiality requirements, and you can feel free to stream or use gameplay recordings to create videos during the test.

Extraction RPG Mistfall Hunter is a new soulslike challenger to Dark and Darker

In the wake of Dark and Darker, we've seen several other fantasy RPG adoptions of the PvPvE extraction format popularized by the likes of Escape From Tarkov. While games such as Dungeonborne and Dungeon Stalkers focus on more tight, enclosed spaces and old-school action, Mistfall Hunter promises a much more high-octane spin with combat resembling the best souslikes. The closest thing yet to an Elden Ring extraction game, you can sign up now for a chance to join its upcoming closed beta test.


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