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Urbex Murder News

Urbex Murder – Steam Winter Sale is here! ❄️

[p]❄️ Urbex Murder Joins the Steam Winter Sale![/p][p][/p][p]We’re excited to share that Urbex Murder is officially part of the Steam Winter Sale![/p][p][/p][p]For a limited time, the game is available at a discounted price, making this the perfect opportunity to step into abandoned locations and face the horror with your friends.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p][p]- Urbex Murder Team[/p]

Urbex Murder 2.0.8 Patch Note

[p]Community feedback changes:[/p][p]Based on your feedback, we’ve made the following improvement:[/p]
  • [p]Fixed an issue where clients were unable to create a new lobby after the previous host left[/p]
[p]Thank you for your support! Your feedback helps us improve the game. Keep it coming![/p]

Urbex Murder – Post-Launch Update Notes

[p]Since the release of Urbex Murder on October 24, 2025, development has continued actively with a focus on expanding core systems, improving stability, multiplayer systems, and refining the overall experience based on community feedback.[/p][p][/p]
What’s New?
[p][/p][h2]New Inventory System[/h2][p]A full Inventory System has been added.[/p]
  • [p]Players can now collect, carry, and manage items[/p]
  • [p]Items now play a bigger role in exploration, survival, and teamwork[/p]
  • [p]Items can be used, equipped, or dropped into the world[/p]
  • [p]Wearable items directly affect gameplay and survival[/p]
  • [p]Dropped items remain in the environment and can be interacted with by other players[/p]
  • [p]Built as a flexible system to support future item types and mechanics[/p]
[p][/p][h2]Map System[/h2]
  • [p]Helps players navigate complex environments[/p]
  • [p]Players can see item locations directly on the map[/p]
  • [p]Rooms display their status based on collectibles:[/p]
  • [p]Red the room contains collectable items[/p]
  • [p]Blue all collectable items in the room have been collected[/p]
  • [p]Default color – the room has not been discovered yet[/p]
  • [p]Helps players plan exploration and coordinate with teammates[/p]
[p][/p][p][/p][carousel][/carousel][p][/p][h2]Teamwork & Utility Features[/h2][h3]Glow Sticks[/h3]
  • [p]Throwable light sources for dark areas[/p]
[h3]Ping System[/h3]
  • [p]Silent communication for multiplayer[/p]
  • [p]Mark items, doors, locations, or dangers[/p]
[h3]Voice Chat[/h3]
  • [p]Supports push-to-talk and open mic modes[/p]
  • [p]Allows teams to communicate naturally while exploring and surviving[/p]
[h3]Emote System[/h3]
  • [p]Players can perform emotes during gameplay[/p]
  • [p]Useful for quick reactions, coordination, or roleplay moments[/p]
[p][/p][p][/p]
Subway Level Overhaul
[p]The Subway Level has been heavily reworked.[/p]
  • [p]New and expanded routes, sections, and alternative paths[/p]
  • [p]Toxic gas areas added, requiring players to adapt, plan, and use equipment to survive[/p]
  • [p]New AI behavior and enemy encounters introduced to enhance danger and unpredictability[/p]
  • [p]Additional interactable objects such as valves, doors, and environmental elements[/p]
  • [p]Added secrets and hidden paths for deeper exploration[/p]
[p]These changes make the Subway Level significantly different from its original release version and turn it into a more dynamic and threatening environment.[/p][p][/p][p][/p]
Bug Fixes & Community Feedback
  • [p]Fixed a bug where reviving a teammate would fail if an item was nearby[/p]
  • [p]Fixed train animation issues on the client side[/p]
  • [p]Improved session stability and synchronization[/p]
  • [p]Fixed various gameplay and multiplayer bugs[/p]
  • [p]Fixed an issue where AI would endlessly follow players[/p]
  • [p]Fixed a critical issue that could kick all players from a session[/p]
  • [p]Fixed an issue where players could not rejoin a lobby after leaving it[/p]
  • [p]Fixed several localization issues[/p]
  • [p]Fixed client-side animation issues when moving through narrow passages[/p]
  • [p]Fixed an issue where server settings were not correctly applied to all clients[/p]
  • [p]Fixed collision issues that could occur during ladder climbing[/p]
[p]Thank you to everyone who reported these problems your feedback plays a major role in improving Urbex Murder.[/p][p][/p][p][/p]
What’s Next?
[p]Development on Urbex Murder is ongoing, and upcoming updates will focus on expanding both content and gameplay depth.[/p]
  • [p]More map updates and visual improvements[/p]
  • [p]Continued bug fixes and overall polish[/p]
  • [p]New features driven by community feedback[/p]
  • [p]Abandoned Factory map a new location to explore[/p]
  • [p]Murder Mode a new gameplay mode focused on heightened tension and danger[/p]
  • [p]Trap System new mechanics that introduce additional threats and strategic decision-making[/p]
[p]More details will be shared as these features get closer to release.[/p][p][/p][p][/p][carousel][/carousel][p][/p][p]Thank you for supporting Urbex Murder and being part of its development journey.
Your feedback matters and more updates are coming.[/p][p][/p][p]Stay alert. Stay together. And keep exploring.[/p][p][/p]

Urbex Murder — Now Available!

[p]Urbex Murder is officially live on Steam. Explore abandoned places, uncover secrets, and survive the hunt. Play now and report back with your creepiest find.[/p][p][/p][previewyoutube][/previewyoutube]

Big Changes Are Coming to Urbex Murder! A Devlog Update

A New Standard for Movement
[p]The biggest change is a brand-new movement system. We've switched to Motion Matching, a technology that makes character animations more fluid and realistic than ever before. This means your character will now transition seamlessly between actions such as running, stopping, and turning will feel incredibly natural and responsive, making the entire experience feel more grounded.[/p][p][/p]
Redesigned Parkour and Interaction
[p]We've completely redesigned how you'll traverse the world. Our new parkour system is now more dynamic and intuitive, giving you newfound agility to navigate abandoned spaces. You'll move with fluid realism as you climb, vault, mantle, and hurdle over obstacles with ease.[/p][p]Beyond movement, we've also added pushable objects, opening up new possibilities for puzzles and navigation. We’ve also polished the entire interaction system, so actions like opening doors and picking up items will feel more consistent and responsive.[/p][p][/p]
New Tools for Teamwork
[p]Urbex Murder need is a team effort, and these new tools are designed to help you work together more effectively:[/p]
  • [p]Glow Sticks: These are perfect for lighting up dark corners and marking areas for your team, adding both a strategic and atmospheric element to your exploration.[/p]
  • [p]Ping System: Communicate silently and effectively with your team using the new ping system. Mark important items, doors, or even lurking threats without needing to use voice chat.[/p]
[previewyoutube][/previewyoutube][p][/p]
Introducing a Brand New Subway Level
[p]We're excited to introduce a massive overhaul of the Subway Level. While it may start in a familiar place, the changes are so extensive that it has been completely reimagined. We've added so many new routes, sections, and secrets that it's basically a new place to explore. [/p][carousel][/carousel]
What's Coming Next?
[p]We’re in the final stages of testing and polishing this massive update. We can't wait for you to get your hands on it and experience the game in a whole new way. Thank you for your continued support and patience. We'll be announcing the official release date very soon, so keep your flashlights ready![/p]