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  3. Haunted Waterpark Closed! GeForce NOW Open & Wellness Update on the Horizon!

Haunted Waterpark Closed! GeForce NOW Open & Wellness Update on the Horizon!

[p]The time for the sun to set ...rise once again in your waterpark as we say goodbye to the Halloween visitors.
We sincerely hope you had fun with it, as at the end of the day that is our goal and what motivates us to carry on creating more and more content and seeing that the trust you put in us by supporting the game results in more fun and joy in your gaming life.

But not all is about things leaving. There is a couple of new things
[/p][h2]Geforce Now
[/h2][p]While the game currently only supports Windows PCs we definitely want to support other platforms and operating systems.[/p][p]But with our team size having this support right from the start of the Early access, would slow down our updates speed, as several builds would be needed at every update and they all would require testing.[/p][p]But many of you asked for a possible alternative and as such we been working with Nvidia and we are now avaiable to play in GeForce NOW.[/p][p]GeForce NOW unlocks the ability to play not only in more powerful windows machines than the one you might have via cloud but also to play even in currently non supported computer systems like Macs, Linux and others via the cloud.[/p][p]Jump in and start building the waterpark of your dreams from wherever you are! [/p][p]You can now play now on GeForce NOW and continue your progress seamlessly in the cloud.
[/p][p][/p][h2]
Wellness update 0.3[/h2][p][/p][p]This will be our first big content update since launch (thus the change of version number from 0.2.xx to 0.3)
This update will include permanent content additions, new systems, new characters, some game balancing and lots of suprises for you all.
[/p][p] We are aiming to release the wellness update near the end of November (we will give you guys a more accurate date nearer to it) Untill then we will keep you in the loop by giving you some glimpses into some of things that are coming. and talking of glimpses here is the first one of some early work in progress[/p][p]
[/p][p]And yes we are also working (and testing it) on the next update 0.4 that will include multiplayer ;) [/p][h2]
New Steam artwork
[/h2][p]
Some of you might have noticed it already, but we have new artwork on Steam. This is because we want to keep supporting artists and let's face it, we all like to see new styles in our games promo art from time to time.[/p][p]This time we got the pleasure of working with Tenzin Lhamo ( @10scribbles in their socials). Not only did they produce a great work, but the process of using our own in game assets as part of it felt like magic. We will be publishing more behind the curtains of the creation process in our socials but here is a quick glimpse of it. [/p][p][/p][h2]
Patch notes for 0.2.97[/h2][p][/p][p]Last but not least here is the patch notes from this update. Mostly was to disable the halloween event but we did slip some fixes in there as well
[/p][h3]BUG FIXES[/h3]
  • [p]Bug fixed where in some cases vendors could get stuck in an endless animation when selling the last item[/p]
  • [p]Created safeguards that prevent puddles and trash spwaing in the rubber slides[/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p] Vaccum cleaners now count for the poop in pools achievements[/p]
[h3]
NEW FEATURES[/h3]
  • [p]Halloween event disabled [/p][p][/p]
[hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

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