UPDATE 0.3.44 - Patch Notes
[p]Another set of optimizations. Sorry, no major new things out to the public ;) [/p][p]Unless you are Polish. We are happy to add Polish to the supported languages to the game. More to come. [/p][p]We also made some changes on the street side, which you can visit for now. It now feels a bit more lively, and we hope it improves your game experience. [/p][p]As usual, we test everything as much as we can, but if you spot anything, feel free to mention it in the comments here or in the community hub for the game. [/p][p][/p][h3]BUG FIXES[/h3][p][/p]
NEW FEATURES[/h3]
NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]
- [p]Fixed some weird effects in transparent slides[/p]
- [p]Sauna no longer gets highlighted green when there are no visitor requests [/p]
- [p]Solved the issue where staff could duplicate and cause problems (funny enough, it was actually 6 different reasons, which is why it took us ages to find how to replicate and fix it)[/p]
- [p]Fixed an issue where staff, when assigned to stall would be removed after a while[/p]
- [p]Removed a scenario where a stock loading need could cause 2 requests[/p]
- [p] Improvements on the sound effects related to graffiti and its cleaning[/p]
- [p]Improvements to allow faster and lighter launch of the game (plus you might have noticed we added a little rotating duck while it loads now, because why not?)[/p]
- [p]Improvements in loading speeds for larger parks[/p]
- [p]General optimization round to remove elements that were in the game but not used anymore (mainly older models / improving used ones)[/p]
- [p]Poster interactions now work better when visitors pass by them[/p]
- [p]More polished park entrance[/p]
- [p]Fix the sliding ragdoll that would cause clipping[/p]
NEW FEATURES[/h3]
- [p]Added Polish language support[/p]
- [p]New street layout [/p]
NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]