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Waterpark Simulator News

UPDATE 0.2.19 - Patch Notes

[p]You asked for it, and we are happy to provide. Windowed mode is now a thing. You can find it in the video settings. Like with any feature, we do test things, but too many machine configurations in the world to be possible to test them all, so if there is an issue you're having with it, let us know.

Also Restockers and vendors should work as intended now. If not feel free to smack them to kickstart them and let us know the bug is still present for you.
[/p][p]
[/p][h3]BUG FIXES[/h3][p][/p]
  • [p]Restockers/ vendors should work as intended now[/p]
  • [p]Achievements are fixed (yes again) [/p]
  • [p]Tech totals now show the correct total number [/p]
  • [p]Destroying your last slide doesn't break the slide pass in tickets anymore[/p]
[p][/p][p][/p][h3]IMPROVEMENTS[/h3]
  • [p]Minor tweaks in the music tracks' performance[/p]
  • [p]Entrance labels are now paintable too[/p]
  • [p]Improvements in showing multiple missions at once[/p]
  • [p]Some extra sounds to match the destruction of specific materials[/p]
  • [p]Removed secret dev sand button (don't ask)[/p]
  • [p]Graffiti placement has been improved[/p]
  • [p]More fonts to be used with graffiti [/p]
  • [p]Improvement in the vending machine model interactions [/p]
  • [p]One special visitor has an improved animation when jumping in the pool[/p]
[p][/p][h3]
NEW FEATURES[/h3]
  • [p]Window mode is now available[/p]
[p][/p][hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

UPDATE 0.2.18 - Patch Notes

[p]Good news for all the achievement hunters. They are all working as intended now. We are aware that restockers are still a bit broken, but we are working on them, and they should behave properly on the next update [/p][p][/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Lifeguards are fixed and save people from drowning again.[/p]
  • [p]Ambulance drivers can now find their way to injured visitors.[/p]
  • [p]Slides no longer injure visitors halfway[/p]
  • [p]Fixed some techs being available before they were researched[/p]
  • [p]Achievements and their counters are all working as intended ( some just need images to be updated, which will happen soon)[/p]
  • [p]Moving a broken item now also moves the broken warning above it[/p]
  • [p]Soda-drunk visitors can now drown like other visitors[/p]
  • [p]Staff now respawn in the changing room, so they appear in the park faster[/p]
[p][/p][p][/p][h3]IMPROVEMENTS[/h3]
  • [p]Added a system to make save game corruption harder to happen[/p]
  • [p]Rebalancing the requirements for 5 stars[/p]
  • [p]Fountains tech has been removed from the tech tree (we need to rework them a bit later on)[/p]
[p][/p][h3]
NEW FEATURES[/h3]
  • [p]Staff leaderboard 1st version is now available in the tool shed (you can check some basic stats of what your staff did during the day)
    [/p]
[hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

UPDATE 0.2.17 - Patch Notes

[p]Apologies for the delay we had a small handful of players having issues with their saves so wanted to assist them first before announcing this patch or have to do an emergency rollback.
But with no further delays here is the full list of everything new in the game since last time.


[/p][h3]BUG FIXES[/h3][p][/p]
  • [p]Fixed a bug where bird poop would appear outside your park and couldn’t be cleaned.[/p]
  • [p]Ticket sellers’ staff no longer get stuck at home (no more free paid holidays for them).[/p]
  • [p]Guests can no longer leave puddles inside the changing rooms.[/p]
  • [p]Fixed Caymart pricing for Staff Restockers.[/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p] Improved paramedic behavior.[/p]
  • [p]Trash bins have been reworked to be more useful when placed around the park.[/p]
  • [p]Guests now take longer before becoming disgusted (a longer grace period before they react).[/p]
  • [p]Staff restocking is now smarter.[/p]
  • [p]Increased staff movement speed (not quite Sonic, but definitely faster).[/p]
  • [p]Reduced requirements for certain tedious missions.[/p]
  • [p]Early-game durability and cleanliness management has been adjusted to avoid overwhelming new players.[/p]
  • [p]Improved UI explanations for star rating upgrades.[/p]
  • [p]Added information about Safety, Hygiene, Durability ratings, and trash capacity to attractions.[/p]
  • [p]Fewer poops (clearly the best improvement).[/p]
  • [p]Copy Game Log now gathers more info to help in worst-case scenarios like crashes.[/p]
  • [p]Several translation fixes and improvements.[/p]
[h3]
NEW FEATURES[/h3]
  • [p]Screen resolution settings.[/p]
  • [p]You can now interact with staff the same way you can with visitors.[/p]
[hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

UPDATE 0.2.10 - Patch Notes

[p]Less than 24 hours, and we already got our first patch out. Before we get into it, we want to thank everyone for this awesome support. We are mega overwhelmed and even more motivated to make a game that will be a blast for everyone![/p][h3]BUG FIXES[/h3][p]- "Place the posters" mission will no longer can soft-lock you[/p][p]- Fixed an issue with the pervert's cameras[/p][p][/p][h3]IMPROVEMENTS[/h3][p]- Improvement in some items in Caymart for better performance[/p][p]- Improvements in collectable items (like trash) to work better on water surfaces[/p][p]- Improved the way some items look visually when placed[/p][p]- Tag added for when visitors join via poster ads[/p][p] [/p][hr][/hr][p] We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/[/p]

Waterpark Simulator is Now Live in Early Access!

[p]We are super excited to launch our Early Access. You can finally open your own Waterpark, and we can't wait to see it. Here are some highlights of what is coming up. [/p][h2]Build your dream park [/h2][p][/p][p]Now with 5-Star Potential, start from humble beginnings and build your waterpark empire. With new tools and design freedoms, you can now scale your park all the way up to five stars: creating massive pools, gravity-defying slides, and the perfect guest experience. And you won't be alone! Staff to assist you with many of the tasks, more special guests, and many other surprises. It’s time to go from DIY chaos to a well-oiled waterpark machine. (Well, maybe the chaos remains...) [/p][p][/p][h2]Roadmap [/h2][p]
We’ve published our Early Access roadmap, highlighting major updates down the line. But that’s just the beginning! We'll also have smaller updates in between these large ones. [/p][p]
Upcoming plans also include:
[/p]
  • [p] Controller support for couch-side slide design
    [/p]
  • [p] Dozens of surprise features waiting to be revealed
    [/p]
[p]

And your feedback can shape the game! We can't wait to bring you even more content and polish.[/p][p][/p][h2]Multilingual Madness![/h2][p]
Thanks to all the requests you've made so far. They help us prioritize some of the languages we now support at launch, making your waterpark adventures accessible to fans around the world!
Our translation team did a great job, and we are now proud to announce that the game will be released with support in the following languages

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  • [p] English
    [/p]
  • [p] Simplified Chinese
    [/p]
  • [p] Traditional Chinese
    [/p]
  • [p] French
    [/p]
  • [p] German
    [/p]
  • [p] Russian
    [/p]
  • [p] Spanish
    [/p]
  • [p] Portuguese - Brazil
    [/p]
  • [p] Japanese
    [/p]
  • [p] Korean
    [/p]
[p]
[/p][h2]Cinematic Trailer[/h2][p][/p][p] To celebrate our launch, we are releasing our animated cinematic trailer. We feel it embodies all the game has to offer - wild rides, ragdoll chaos, and silly humor! Dive into it and get into the spirit even before starting the game. [/p][p][/p][previewyoutube][/previewyoutube][p]

[/p][h2]Slide Into the Action[/h2][p]
Waterpark Simulator is now in Early Access! There’s plenty to explore, and even more that’s yet to come. Join us on Steam today and help shape the future of the game with your feedback on the forums, Discord, and social channels.



[/p][p]See you at the slides![/p][p]
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