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Waterpark Simulator News

UPDATE 0.2.70 - Patch Notes

[p]0.2.70 is here (yes, we know we wanted a different number too, but something else needed to be fixed)

Massive thanks to the group Language Pack Italia, who we will credit properly in-game in the next update for the Italian translation.[/p][p]
This version also has an updated version of the Unity engine since a critical security issue was detected by the Unity team on the last version, and we want to make sure you are always safe while playing our game.

There are quite a lot of fixes based on the reports that many of you provided, so let's dig into it
[/p][h3]BUG FIXES[/h3]
  • [p]Credits are now scrollable all the way[/p]
  • [p]If you had any boxes left around that could not be used (also known as the boxes from restockers being hit by cars), they will disappear and you will get their value back[/p]
  • [p]Fixed some values not being shown properly in the daily report about income/expenses[/p]
  • [p]Corrections for some painting issues with some pools[/p]
  • [p]Fixed some painting issues with the stairs of the large slides.[/p]
  • [p]Fixed an issue where, if the player quit the game during the tutorial at a specific point, the task progress would not save[/p]
  • [p]Solved a case where visitors would get stuck in the swimming animation if the pool was destroyed/ moved[/p]
  • [p]Fixed some of the camera jerking when ragdolling[/p]
  • [p]Corrected the VFX of poops in the pool[/p]
  • [p]Fixed a situation where 2 cleaners would try to clean the same spot and get stuck.[/p]
  • [p]Fixed a task that required using the taser on bad visitors, which was counting all visitors[/p]
[p][/p][p][/p][h3]IMPROVEMENTS[/h3]
  • [p]Lifeguards now have an animation when pushing people stuck on the diving boards[/p]
  • [p]When rescuing drowning visitors, they now act like the player and use the liferings (sorry, no more dragging visitors around). This should also make them more efficient[/p]
  • [p]Lifeguards can now also revive visitors[/p]
  • [p]Improved some collisions in the small spiral slide[/p]
  • [p]The death slide level has been set to 4 stars to avoid confusion[/p]
  • [p]Smelly guests will always be happy when squirted with the water gun[/p]
  • [p]Game now also auto-saves when sleeping in the tent (so now auto-saves happen at park closing and at sleeping)[/p]
  • [p]Some improvements on sliding animations, sounds, and momentum physics.[/p]
  • [p]Fixes on the arm sizes of the player avatar that affected some combos of height and genders.[/p]
[h3]

NEW FEATURES[/h3]
  • [p]Added an initial version of Italian (we will add it to the credits in-game in the next update, but we already want to say thanks to the group Language Pack Italia for their awesome job there)[/p]
  • [p]Dropping purchased items into the dumpster now, refunds you for their cost.
    [/p]
[hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

UPDATE 0.2.55 - Patch Notes

[p]Ok, no more tripping. We are testing some new stuff in terms of restockers using boxes on the floor, so if you have any of those pesky boxes lying around, just plop them in a corner, and we will make sure that by next week they end up where they were meant to.

[/p][h3]BUG FIXES[/h3]
  • [p]Bird poops can now be cleaned (we promise this time we did it all ;p )[/p]
  • [p]No more tripping in those boxes for anyone (next week we will introduce an update where restockers prioritise boxes and the floor, and you can sell any extra goods you purchased),[/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p] Fountains' sound levels have been adjusted so as not to be so loud[/p]
[h3]
[/h3][hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

Update 0.2.54 - Patch Notes

[p]This is mainly an hotfix for some stuff we missed in the last update that you all reported in the last 24 hours. There is still one thing that needs fixing which is staff tripping on boxes left on he floor that we are testing internally still [/p][p][/p][p][/p][h3]BUG FIXES[/h3]
  • [p]Tech tree now counts researches properly. No more 50/51 until we enable a new tech in there ;)[/p]
  • [p]Some dirt and seagull poops that would not register as dirty can now be cleaned.[/p]
  • [p]Visitors no longer going naked in some very specific cases/angles. [/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p] Staff no longer can be hit by cars (yes your restockers are once again safe).[/p]
  • [p]Improvements in clothes randomisation (which also solves the stuck with glasses issue)[/p]
  • [p]Improved flow of restocking in relation to an animation being canceled[/p][p][/p][p][/p]
[h3]
[/h3][hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

Splash & Dash Update - Right on time for the Autumn Sale

[p]Is this the 0.3 update I hear you ask?

And the answer is no. Like we say in the roadmap, there will be more content updates in between the version changes. And this is one of them.

If you are for the patch notes only, scroll to the bottom, as we're gonna dive into some of the new content first

[/p][h2]
Female players & Staff[/h2][p]
You've been asking for this for a while, and we are more than happy to finally release the female models we've been working on for the past few weeks.
You can now change your look and gender near the tool shack by using the mirror and the dresser.[/p][p][/p][p][/p][p]You can also now hire female staff members[/p][p][/p][p][/p][h2]Cars[/h2][p][/p][p]Better look twice before crossing the street. The city is now more lively with cars out there. But beware, not all drivers are the same. Some will stop for you and your visitors. Others...not so much.
And be on the lookout for a bug we had during development related to the wheel rotation that we thought was so funny that we decided to leave it as a 1% chance of spawning a car.[/p][p][/p][p][/p][h2]New high slide and jumping board[/h2][p]Definitely not recommended for those with vertigo. Also, we cannot guarantee your visitors' survival after using the Skyfall dive or the death drop slide. They are worthy of their names[/p][p][/p][h2]Peeing in pools[/h2][p]Your guests can now finally pee in the pool, so stop asking for it ;p [/p][p][/p][p]As your pool changes color, you have 2 solutions:[/p][p] - Empty the pool to remove all the ...water[/p][p]- Unlock chlorine and make your visitors crystal clear once again [/p][p][/p][h2]Dumpsters[/h2][p]This was something we did not have in the plans, but thanks to your feedback, we have now added it to the game. As your park grows, you can unlock more dumpsters that you can build and have around to make your trash cleaning trips shorter. And yes you can paint them ;)[/p][p][/p][p][/p][h2]Patch notes - 0.2.53[/h2][p][/p][h3]BUG FIXES[/h3]
  • [p]Items can no longer be placed on the street level on the left side in any place.[/p]
  • [p]Fixed an issue where wrong notifications about visitors waiting for too long appeared[/p]
  • [p]Some entrance colliders were improved[/p]
  • [p]Small mouse movements not registering is fixed (we hope)[/p]
  • [p]Solved an issue where colors would look unlocked on earlier than they should, and then the game would fix itself, giving the idea that the player had lost colors[/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p] A new feature in settings that, when enabled, allows visitors to teleport. This should solve any issues of visitors getting stuck due to other visitors or tight spaces.[/p]
  • [p]New animation when the visitor is taking photos[/p]
  • [p]New animations when visitors use the diving boards[/p]
  • [p]Special stats staff are now marked with a star for better visibility in the tablet[/p]
  • [p]Restock items from Caymart no longer despawn from the floor when leaving the game[/p]
  • [p]Fix on the tutorial related to the trash bags from the dumpster.[/p]
  • [p]Improvements on how the change room limits work to avoid stuck visitors[/p][p][/p]
[h3]
NEW FEATURES[/h3]
  • [p]Female player character option available (done with the mirror, but you will have to save, exit to the main menu, and load it for your model to reload completely),[/p]
  • [p]Female Staff[/p]
  • [p]5 stars Slide & jumping board, which might not be the safest due to its height. Good luck there[/p]
  • [p]Cars[/p]
  • [p]Visitors now can pee in pools (now stop asking for it ;p )[/p]
  • [p]Chlorine can now be researched and used to clean pools[/p]
  • [p]Dumpsters can now be purchased and placed in your park[/p]
[hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]

UPDATE 0.2.45 - Patch Notes

[p]As you can probably see from the big difference in version numbers, since the last public update, we have been rather busy in the background with optimizing and testing.

And yep, new stuff coming out next week already, unless something dramatic happens, so fingers crossed. Best part? It's stuff from before the 0.3 update, so all of it will be surprises ;)

Things we are still looking into[/p]
  • [p]Small mouse movements not registering[/p]
  • [p]Some extra fixes for the larger slides[/p]
  • [p]A new system that allows visitors to teleport if they get stuck. This is actually ready and being tested, and it will be an option you can enable if you want (more details on the next update)

    [/p]
[h3]BUG FIXES[/h3]
  • [p]Fixes on some decorations, mainly planters, at the level of textures[/p]
  • [p]Bug solved where the staff would try to build attractions that were not placed [/p]
  • [p]Ticket staff energy depletion has been fixed to actually reflect on their stats (aka they will get less tired so fast)[/p]
  • [p]Fix on the staff hiring in non-English languages where the text could get cut[/p]
  • [p]Building is no longer possible at the street level on the right side of the park[/p]
[p][/p][h3]IMPROVEMENTS[/h3]
  • [p]Several improvements overall that should help with lag in many cases[/p]
  • [p]Improvements in the Chinese translation in some areas of the game[/p]
  • [p]New graffiti available[/p]
  • [p]Reworked the system on the tablet to allow park renaming[/p]
  • [p]Unique visitors' appearance chance adjusted[/p]
  • [p]A new unique visitor has been added.[/p]
  • [p]Optimisation in painting, both in looks and in memory use[/p]
  • [p]Improved interactions with trash[/p]
  • [p]Improved sorting system when allocating staff[/p]
  • [p]Improved the look of some surfaces when on medium quality[/p]
  • [p]Taser on the pool now, ragdolls everyone in the water[/p]
  • [p]Improvements on the liferings obtained from different buildings[/p]
  • [p]Some of the staff stats were improved[/p]
  • [p]Improved slide segment collisions[/p]
  • [p]Improvements on the daily report info [/p]
  • [p]Improvements for lemonade vending[/p]
  • [p]Improved colliders for the diving boards[/p]
  • [p]Improvements for the inflatable slides[/p]
  • [p]Improvements on collisions when the player uses slides or passes under slides[/p][p][/p]
[h3]
NEW FEATURES[/h3]
  • [p]Extra easter egg perma graffiti [/p]
  • [p]New emojis being used in the visitors emotes[/p]
[p][/p][hr][/hr][p]We are already working on not only fixing some issues mentioned by you all, but also adding new features. So stay tuned.[/p][p][/p][p]Thanks for all the support, and remember, if you have an idea, feedback, or bug you want to share, feel free to use our Steam community hub or Discord. We are always there to listen and chat with you. https://steamcommunity.com/app/3293260/discussions/

NOTICE - We sometimes might release very small updates to solve 1 or 2 more urgent issues that appeared and not release a patch note for those immediately but add them to bigger update patch notes on following updates[/p]