1. Neon Spellstorm
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  3. Launch + Roadmap!

Launch + Roadmap!

[h2]Neon Spellstorm v1.0 is Live![/h2][p]The path is lit and the spells are flying: Neon Spellstorm has officially launched![/p][p]Contact me anytime with bugs, suggestions, or feedback:[/p][hr][/hr][h2]What’s Next? Post-Launch Roadmap[/h2][p]Neon Spellstorm is feature-complete, but there's still work to be done! Over the next few months I’ll be rolling out free updates focused on QoL, depth, and replayability. Here is what I have planned:[/p][p][/p]
  • [p]Alternate final boss: The Viking Puppetmaster![/p]
  • [p]Endgame Core Nodes: Flask and Dash Upgrades![/p]
  • [p]Challenge Portals: find these in combat zones for extra challenge and rewards![/p]
  • [p]Companion system: design TBD![/p]
  • [p]Jukebox settings: to better control what music plays![/p]
[p][/p][p]I'm also recording every piece of feedback I receive, and will focus on implementing the most requested features![/p][hr][/hr][h2]Dive In and Make Some Neon Mayhem[/h2][p]That’s the roadmap, but right now the Neon is calling. Fire up a run, get some ridiculous combos going, and leave a trail of rubble behind you. I'm looking forward to seeing what you come up with! :-D[/p][p]-TopCog[/p]