Furniture working efficiency multiplier (based on lighting and luxury) is shown in the map hint.
Fixed issue with some enemy team members getting stuck at the edge of the map after retreating from an attack.
Made the solo keeper achievement possible with the cyclops keeper. Existing cyclops games should trigger the achievement as well after returning to the home map.
Fixed floating point errors in quarters luxury calculation.
Added better diagnostics to some crash scenarios in order to gather more information on the bugs.
A crash in level generation will instead cause the game to retry generation.