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  3. KeeperRL v1.0 hotfix 2 is out

KeeperRL v1.0 hotfix 2 is out

  • Temporarily disabled loading retired conquered dungeons, which was causing startup crashes if a corrupted dungeon file was present. The feature will be turned on again once I implement a proper fix.
  • Fixed a bug that caused farm animals to spawn hostile.
  • FIxed the lesser and main villain achievement being ticked off in some situations where the villain conquered the player, as well as when another tribe conquered the villain.
  • Fixed lag caused by processing new prisoners in the immigration UI.
  • Fixed lag caused by rendering farm animal enclosures (more optimization may still be needed).
  • Fixed a bug that disallowed travel due to a conflict between team members.
  • Fixed a few typos.


I'd like to thank everyone for submitting bug reports as well as your patience. I'll be releasing fixes every day now until the most common issues are fixed.