KeeperRL 1.1.3 is out
Some more bug fixes and gameplay improvements incoming. Please note that some of them will only take effect after starting a new game.
- Coffins will now heal body parts of sleeping undead creatures.
- Scoring critical hits against undead will require that the target has less than 40% of health (which for undead is calculated by counting intact body parts).
- Infernite equipment will damage creatures without fire resistance by using a visible debuff to make the negative effect more visible.
- Added acid damage attribute to Leyak and made it fly.
- Prevented prisoner rebellion from happening in non-player factions.
- Fixed a crash caused by trying to load an incompatible save file.