KeeperRL v1.0 hotfix 8 is out
- Furniture working efficiency multiplier (based on lighting and luxury) is shown in the map hint.
- Fixed issue with some enemy team members getting stuck at the edge of the map after retreating from an attack.
- Made the solo keeper achievement possible with the cyclops keeper. Existing cyclops games should trigger the achievement as well after returning to the home map.
- Fixed floating point errors in quarters luxury calculation.
- Added better diagnostics to some crash scenarios in order to gather more information on the bugs.
- A crash in level generation will instead cause the game to retry generation.