Fixed a game saving bug that caused z-level enemies to never attack. (the fix will only take effect in newly started games)
Fixed warriors' berserker spell, which should now only be cast at low health.
Alpha 36 hotfix 12
Added a warning when an artifact item can't be crafted by legendary crafter due to low morale.
Decreased the chance of wounding the steed from 50% to 10% when attacking a mounted creature.
Removed erroneous blindness and telepathy effects from white and yellow dragons.
Made fire immunity protect from worn infernite equipment.
Latest Stream featuring procgen level design now available in an edited version
If you missed the last week's live stream where I was adding new procedural Z-level content, you can now watch an edited version where I cut out all uncomfortable silences and my dog misbehaving.
[previewyoutube][/previewyoutube]
Live Stream #2: procedural level design on May 12th, 9:00 UTC
Come in for another episode of KeeperRL Live Steam on Friday! This time I will be creating new Z-level content using my awesome moddable proc-gen framework.
Link to the live stream: https://www.youtube.com/watch?v=B1oIUnzNsr8
Alpha 36 hotfix 11
Big thanks to Rarasek and Ghost for reporting and help with bug fixing.
Fixed issue with creature's defense permanently going down after interrupting its sleep.
Fixed false accusation of item theft by player when enemy's own minions picked up equipment.
Fixed crash in the dancing logic due to a timing issue.
Fixed updating creature health bars after healing in the turn-based mode.