Effulgence RPG Big Update 9600 (Milestone #1)
[h3]Effulgence RPG Big Update 9600 (Milestone #1)[/h3][p]Important: this update touches a lot of systems, so old saves won’t carry over — you’ll need to start a new game. Sorry for the inconvenience.[/p][previewyoutube][/previewyoutube]
- [p]New combat location "Old Station". Tentacle-like grass tries to strangle your heroes. The finale is a huge, very strong, but slow boss.[/p]
- [p]Resource Bag. Resources earned in combat can now be taken with you and spent later (printing/healing/purchases).[/p]
- [p]Trading at the Smugglers' Glade. You can buy schematics and ready-made items.[/p]
- [p]Glyph Bomb. Built right during combat for the bosses currently on screen. The more matching symbols it has (the symbols the bosses are made of), the stronger the effect. One use per location.[/p]
- [p]Resupply after defeat. A safety net against dead ends: the game grants support (ammo/weapons). The worse your situation, the bigger the resupply.[/p]
- [p]The Inn heals up to 110% HP for resources. Wells restore HP too, but only up to the maximum — the Inn can give you overheal.[/p]
- [p]Skill level cap. The cap depends on your current party size: 1=>2, 2=>4, 3=>8, 4=>16 (2^N).[/p]
- [p]Unique item properties. Examples:[/p]
- [p]Linear Blaster: shoots at a target; if it misses, it fires a second shot, and so on.[/p]
- [p]Vintage Blaster: fires a shotgun-like spread and can hit multiple targets in a cone.[/p]
- [p]Assault Blaster: a hit triggers a mini-explosion that splashes nearby bosses.[/p]
- [p]Flint Spears: 3 throws per turn, aimed at different bosses.[/p]
- [p]Cluster Grenade: after the explosion, it bounces and hits a distant target.[/p]
- [p]Steroid Injector: in addition to healing, it provides extra recovery after the first instance of damage taken.[/p]
- [p]★ A few more small improvements and fixes.[/p]