Demo v0.4.0 / Next-Fest 2025
If you see this post because of the Next-Fest, welcome!
I'm really glad of the feedback I recieved for the demo released a few months ago and I'm working towards completing the game.
There were some errors in pacing and gameplay clarity here and there that I think are fixed in this new version of the game. I've set aside continuing the game for a few days and worked on it : I'm releasing a new version now that will drastically improve the experience.

[h2]Demo v0.4.0[/h2]
[h3]General[/h3]
[h3]Entities[/h3]
[h3]Settings & Misc[/h3]
In the mean time, developement of the final game is going forward. In a few months there should be a final release date announced. Have a good one!
And again, if you have any feedback, please visit the Community Hub or the Discord and let me know.
I'm really glad of the feedback I recieved for the demo released a few months ago and I'm working towards completing the game.
There were some errors in pacing and gameplay clarity here and there that I think are fixed in this new version of the game. I've set aside continuing the game for a few days and worked on it : I'm releasing a new version now that will drastically improve the experience.

[h2]Demo v0.4.0[/h2]
[h3]General[/h3]
- The demo, covering the first act, have been changed drastically. The overall effect is that the demo is considerably shorter and make the experience tighter.
- Player speed has been reworked. Player is now considerably faster, but the speed and stamina is adjusted depending on the object the player is carrying.
- There's now one less trip to the station to do.
- Regen health is now lower, but "shelters" give you health faster.
[h3]Entities[/h3]
- Parking Entities now deal much more damage, are slightly faster and harder to see.
- Parking Entities sometimes bugged and wouldn't patrol normally. This has been fixed.
- There is now a way more clear red visual feedback when you take damage from the Deadlights.
- The blue panels that give warnings and tips on Deadlights are now presented better to make it so you can't miss it accidentally.
[h3]Settings & Misc[/h3]
- There was a bug making parking decals uglier and flater. Now the parking look even prettier!
- Graphical Settings : Some problematic options were either fixed or removed.
- Forest performance upgraded
- Lamps turning of more in a more dramatic fashion now.
- Some colliders have been adjusted
In the mean time, developement of the final game is going forward. In a few months there should be a final release date announced. Have a good one!
And again, if you have any feedback, please visit the Community Hub or the Discord and let me know.