Update 0.9.0.7
[h2]Change log[/h2]
Improvements
Improvements
- Added new deployable turret platforms
- Added a popup indicator when you receive a new item in your inventory
- World settings window now works for survival mode, and various issues in its settings have been fixed
- If you press buttons in the sandbox menu that add resources or teleport the ship when no ship is selected, they will now work for your current ship
- Added a warning if you try to remove the command module
- Step height change on R F buttons is now independent of module size (making it more convenient), and a tool-tip has been added that you can hold Shift to change the step
- If you try to build a ship in the editor without a command module, with multiple command modules, or if they are of incompatible types, the game will display a warning message.
- Some missing elements added to the localization table
- Radial grid in orbital mode has been fixed and slightly improved
- Quests now save and load correctly
- Fuel level in the energy generator now saves correctly
- Background asteroids are now generated slightly lower and should not interfere on the zero plane
- Drones can no longer be deleted
- Flickering of the background star when the ship is destroyed has been fixed
- In orbital mode, default planet size has been reduced, but it can be increased back in world settings.
- In orbital mode, asteroid orbit is higher to reduce tidal forces, and the starting position of the ship is also within this belt.