Update 0.8901 Alpha - Fixes

Some hotfixes for recent big update.
CHANGE LOG
Improvements
- Icons of storage containers a bit redesigned and looks a bit better. Also now different types of containers have different icon according to its type (image above with prev \ new comparison)
- Added button in sandbox menu which increases radius of radar so entire region became visible
- Crew oxygen consumption reduced from 0.1 to 0.02 per minute
- Power consumption of hydroponics no longer so huge (2000), now it requires only 50 and 75 for T1 and T2 version
- Added info about speed of production modules in build menu
- T2 kinetic cannon properly renamed
Fixes
- When you move crew members from ship A to ship B, crew members will instantly occupy its workplaces of ship B
- Fixed an issue with asteroids which stuck at 0 content and can't be mined further
- Debris which appears near starting point during start of the game now have correct orbital velocity in orbital game mode
- NPC cargo ships no longer "dancing" around the same station or flies only between two the same stations
- Fixed an issue when you sometimes unable to dock to NPC space station
- Officers skills now start working right after you selected it
- Multiplayer: You no longer see "+1 Item" message during salvage operation of another player
- T1 shipyard parts no longer more massive than T2 version
- Default position of "System name" on map no longer overlaps with bottom panel
- Default position of "Relative velocity" block no longer overlaps with bottom panel
- Fixed internal error related to Discord DLL
- Fixed internal error when escape pods launcher placed
- Unavailable refined carbon no longer required for crafting of warp coil
- Unavailable heavy frame removed from recipes of all modules
- Incorrect list of required resources no longer displayed in menu of salvage module and fuel generator
- Attempt to grab black box from defeated drone using a grabber no longer should cause physics glitch


