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Update 0.8901 Alpha - Fixes



Some hotfixes for recent big update.

CHANGE LOG


Improvements
  • Icons of storage containers a bit redesigned and looks a bit better. Also now different types of containers have different icon according to its type (image above with prev \ new comparison)
  • Added button in sandbox menu which increases radius of radar so entire region became visible
  • Crew oxygen consumption reduced from 0.1 to 0.02 per minute
  • Power consumption of hydroponics no longer so huge (2000), now it requires only 50 and 75 for T1 and T2 version
  • Added info about speed of production modules in build menu
  • T2 kinetic cannon properly renamed


Fixes
  • When you move crew members from ship A to ship B, crew members will instantly occupy its workplaces of ship B
  • Fixed an issue with asteroids which stuck at 0 content and can't be mined further
  • Debris which appears near starting point during start of the game now have correct orbital velocity in orbital game mode
  • NPC cargo ships no longer "dancing" around the same station or flies only between two the same stations
  • Fixed an issue when you sometimes unable to dock to NPC space station
  • Officers skills now start working right after you selected it
  • Multiplayer: You no longer see "+1 Item" message during salvage operation of another player
  • T1 shipyard parts no longer more massive than T2 version
  • Default position of "System name" on map no longer overlaps with bottom panel
  • Default position of "Relative velocity" block no longer overlaps with bottom panel
  • Fixed internal error related to Discord DLL
  • Fixed internal error when escape pods launcher placed
  • Unavailable refined carbon no longer required for crafting of warp coil
  • Unavailable heavy frame removed from recipes of all modules
  • Incorrect list of required resources no longer displayed in menu of salvage module and fuel generator
  • Attempt to grab black box from defeated drone using a grabber no longer should cause physics glitch