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  3. Update delayed, new command modules, background asteroids

Update delayed, new command modules, background asteroids

We told that update going to be released in January, but unfortunately, there is still a lot of work to do so we need more time and the update will be delayed, sorry for that.

Another question, when it will be done?

Of course, we may say "delayed for 1 month" again, but honestly, we don't know, and we don't want to announce a date only to delay it again for another month in the future.

Generally speaking, we think it is almost impossible to specify the release date of any game unless the developer made a lot of similar games before, or the game is almost ready and only minor aspects should be tweaked before release.
Both conditions are not true for this case, so the update was delayed for an unknown time.

However, we will try to avoid long periods without posts and will inform you about progress until release, so you will be able to keep track of it.


Also some news about development.

[h2]New command modules[/h2]

Since construction will be possible in 3D, we have more freedom in the placement of command modules. So command modules are redesigned and now they have the standardized size and mounting points, which allow creating more various combinations of decorative modules around.








[h2]Background asteroids[/h2]

Now there are decorative asteroids located below zero planes.
We thought about more dense and visually interesting asteroids fields a long time ago, but considering the top-down view of the game, it had an unexpected problem - it was unclear, "is asteroids is a real obstacle, or is it located much below the trajectory of the ship"?



But we solved it by simply making decorative asteroids darker. It looks a bit weird but seems fine, and overall looks much better than without it. Also, it performs another important task, it indicated the velocity of the ship due to its shifting on the background during movement.