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It's A Wipe! News

Happy Thanksgiving, Steam Awards, I'm Not Dead, & Other News

It has been almost a year since I posted any announcements on here, so this is probably well overdue!

First off, Happy Thanksgiving! (At least to anyone celebrating it in the U.S.)

Second thing, I'm still alive and working on the new game I mentioned last annoucement. If anyone has been keeping track of the blog I mentioned
( http://kingspointcastle.com/devblog/ ) then you probably already have a decent idea of how it is progressing. I was hoping to have it ready to try out a Kickstarter next month, coinciding with the third anniversary of It's A Wipe! being on Steam. But, I think I'm going to push that back until next year. I don't want to rush it because of some arbitrary deadline. I want to it playable before trying to get funding for better polish.

Steam is also doing another round of Steam Awards. There's a ton of great games out there, but I would appreciate any nods for I.A.W! Heh, even the somewhat backhanded "Whoa, Dude!".

No real updates to It's A Wipe! in a while, since as far as I know it is working fine. I haven't heard about any bugs in over a year, though that might just be due to lack of players :unhappyraider: Just as a reminder, I did put together a utility to be able to make Player Made Raids. No one has followed up with me for assistance with making one or with a raid to post. So, I don't know if anyone else has ever used it. If anyone does have an interest in expanding the game with their own raid ideas, feel free to drop me a line if you find there's any missing functionality in the utility that you need.

That's about all I have to write about at the moment. Hopefully I'll be back with more news about the new project in a few months. I hope that everyone has a great week and enjoys the current Steam sale and thank you for taking the time to read this!

Happy 2nd Anniversary!

It's A Wipe! has been on Steam for 2 years! Thanks to everyone that has picked up this game! I hope that you have enjoyed it! I also have a pair of announcements to go along with this theme of twos.

First off, Olly, who did the music, sound, and a lot of menu work on It's A Wipe! has his own game coming out on Steam! It is a very challenging platformer titled 'Happy Birthday, Bernard'. You can check it out here: http://steamcommunity.com/app/552330 !

Second, work has begun on a spiritual successor to I.A.W! I have started work on a more serious take on fantasy guild management. The working title for the project is Heroes of Kingspoint and I have put up a little development blog to track its progress here: http://kingspointcastle.com/devblog/ .

It is a very basic, no thrills blog at the moment. But, I will be posting weekly updates on where the state of the project stands and continue to work on this site as well. Hopefully one day in the not too distant future it will be ready for Steam!

Happy 2nd Anniversary!

It's A Wipe! has been on Steam for 2 years! Thanks to everyone that has picked up this game! I hope that you have enjoyed it! I also have a pair of announcements to go along with this theme of twos.

First off, Olly, who did the music, sound, and a lot of menu work on It's A Wipe! has his own game coming out on Steam! It is a very challenging platformer titled 'Happy Birthday, Bernard'. You can check it out here: http://steamcommunity.com/app/552330 !

Second, work has begun on a spiritual successor to I.A.W! I have started work on a more serious take on fantasy guild management. The working title for the project is Heroes of Kingspoint and I have put up a little development blog to track its progress here: http://kingspointcastle.com/devblog/ .

It is a very basic, no thrills blog at the moment. But, I will be posting weekly updates on where the state of the project stands and continue to work on this site as well. Hopefully one day in the not too distant future it will be ready for Steam!

The Future, Steam Awards, & Feedback

Hello All,

Sorry for the long time between announcements, but for those not reading the forums there was a little discussion about when will something new be coming out for It's A Wipe!?! The answer is eventually. I am interested in getting back to doing some more video work, but it is going to take some time to come out with something new with real substance to it. To that end, I would be interested in hearing people's feedback before I get heavily invested in the next release.

The three basic ideas I'm thinking about are: a sequel to It's A Wipe!, a more serious take on fantasy guild management, or a smaller expansion to It's A Wipe! Here's my take on the pros and cons of the different options:

It's A Wipe 2! - I'm starting with this, because it is what I'm leaning towards at the time of this posting. A sequel in my mind would allow for redoing some components of the game to try to improve them, while still keeping the general theme and letting players carry forward their guilds. I feel like the combat system could use a bit of a revamp to allow for new mechanics and a bit more player interaction. The cons would be that it would be a decent investment of both time and money to get done. The original game was done with an intentionally simple design and still took quite a while to complete. But, there is the original to use as a reference and to build upon.

A Serious Fantasy Guild Management Game - This has most of the same cons as doing a sequel, just with the added disadvantage that there would not really be any continuation of guilds from the original. However, it would allow for a change in tone that I would not be comfortable doing in a sequel. This is something that I want to do eventually, even if it is not the next project.

An It's A Wipe! Expansion - The third option would be to do additional content to the existing game. A big pro to this option is that it would likely take the least time to make. The real difficulty would be in coming up with novel fights that don't rehash existing mechanics, without really retooling the combat system. That's why I'm leaning on a sequel rather than additional content for the original. I did spend a good bit of time adding player made raids as a feature, which has not seemed to see much use from what I can tell. At least no one's uploaded anything to the Workshop or let me know that anything isn't working with it.

So, let me know your thoughts! What would you be interested in seeing? What do people think about Kickstarter funding? The original was done out of pocket, since I did not want to waste time trying to fund raise when I could be coding. Though, that might have hurt the art budget.

I also wanted to mention the Steam Awards that they are doing currently and encourage people to go vote. It does not have to be for this game, though I would appreciate it. But, go out there and give indy games some love ːveryhappyraiderː

The Future, Steam Awards, & Feedback

Hello All,

Sorry for the long time between announcements, but for those not reading the forums there was a little discussion about when will something new be coming out for It's A Wipe!?! The answer is eventually. I am interested in getting back to doing some more video work, but it is going to take some time to come out with something new with real substance to it. To that end, I would be interested in hearing people's feedback before I get heavily invested in the next release.

The three basic ideas I'm thinking about are: a sequel to It's A Wipe!, a more serious take on fantasy guild management, or a smaller expansion to It's A Wipe! Here's my take on the pros and cons of the different options:

It's A Wipe 2! - I'm starting with this, because it is what I'm leaning towards at the time of this posting. A sequel in my mind would allow for redoing some components of the game to try to improve them, while still keeping the general theme and letting players carry forward their guilds. I feel like the combat system could use a bit of a revamp to allow for new mechanics and a bit more player interaction. The cons would be that it would be a decent investment of both time and money to get done. The original game was done with an intentionally simple design and still took quite a while to complete. But, there is the original to use as a reference and to build upon.

A Serious Fantasy Guild Management Game - This has most of the same cons as doing a sequel, just with the added disadvantage that there would not really be any continuation of guilds from the original. However, it would allow for a change in tone that I would not be comfortable doing in a sequel. This is something that I want to do eventually, even if it is not the next project.

An It's A Wipe! Expansion - The third option would be to do additional content to the existing game. A big pro to this option is that it would likely take the least time to make. The real difficulty would be in coming up with novel fights that don't rehash existing mechanics, without really retooling the combat system. That's why I'm leaning on a sequel rather than additional content for the original. I did spend a good bit of time adding player made raids as a feature, which has not seemed to see much use from what I can tell. At least no one's uploaded anything to the Workshop or let me know that anything isn't working with it.

So, let me know your thoughts! What would you be interested in seeing? What do people think about Kickstarter funding? The original was done out of pocket, since I did not want to waste time trying to fund raise when I could be coding. Though, that might have hurt the art budget.

I also wanted to mention the Steam Awards that they are doing currently and encourage people to go vote. It does not have to be for this game, though I would appreciate it. But, go out there and give indy games some love :veryhappyraider: