Demo Update #2 – Polishing the Night
[p]Hey everyone! 👋[/p][p]We’re back with Demo Update #2 — focused on improving quests, interactions, and overall clarity throughout Corner Shop: Nightshift.
This update fixes multiple issues reported by players during the Play Test and adds a few visual and localization improvements as we continue preparing for the full release.[/p][p]Thanks again for all your feedback — it really helps us make the experience better every day. ❤️[/p][hr][/hr][h3]🔍 Quests & Gameplay[/h3]
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This update fixes multiple issues reported by players during the Play Test and adds a few visual and localization improvements as we continue preparing for the full release.[/p][p]Thanks again for all your feedback — it really helps us make the experience better every day. ❤️[/p][hr][/hr][h3]🔍 Quests & Gameplay[/h3]
- [p]Refactored HangedMan quest, adding more detailed descriptions and visual cues to improve player guidance.[/p]
- [p]Fixed collision issues with fuse objects, ensuring proper interaction.[/p]
- [p]Updated dialogue in Morton’s room for clarity.[/p]
- [p]Added navigation links, preparing for build 0.13.24.93.[/p]
- [p]Fixed pharmacy quest objective not always correctly marked as finished.[/p]
- [p]Fixed multiple issues with the freezer room, including collision and room interactions.[/p]
- [p]Fixed materials in Dr. Morton’s room for visual consistency.[/p]
- [p]Added color to bank screen day total, improving readability.[/p]
- [p]Added options animation for a smoother experience.[/p]
- [p]Fixed price tag bug in UI.[/p]
- [p]Fixed and improved localized texts on widgets, including home PC widgets.[/p]
- [p]Fixed anchoring of UI elements for non-standard resolutions.[/p]
- [p]Refactored Main Menu and Options for better readability.[/p]
- [p]Repaired most typos and misspellings in all localizations.[/p]
- [p]Fixed and improved localized text scaling across various widgets.[/p]
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