Scheduled Maintenance and Patch Notes 09/11/2020
Hello, Metal Gladiators
Maintenance is scheduled for November 9th, from 12:00 to 16:00 (UTC+1), to apply an update that will remove the Metallophobia items & bomb skin, and several bug fixes.
Version: 11.00.144
To share your feedback, please post in our Discord or the General Discussion forum.
Heavy Metal Machines Team
Maintenance is scheduled for November 9th, from 12:00 to 16:00 (UTC+1), to apply an update that will remove the Metallophobia items & bomb skin, and several bug fixes.
Version: 11.00.144
Metallophobia
- The thematic bomb skin has been removed from the game.
- All Metallophobia items have been removed from the Store.
Bug Fixes
- Fixed a bug on some Rampage Models that weren’t lifting the bulldozer when using the weapon 1.
- Fixed a bug on Photon’s “Luminoushawk (Arctic)” Model in which its tank treads weren’t moving.
- Fixed a bug on Peacemaker’s “The Ogrenaut Arbalister (Red)” Model in which the weapon 2 aim mark was changing to default when using the second activation.
- Fixed a bug on Stingray’s “Sharkray (Holo)” Model, adding the correct sound and visual effects.
- Fixed a bug with the animation of Rampage’s weapon 2, where the downwards animation was a little bit desynchronized with the mechanic.
- Fixed a bug on Artificer’s “Prophecy Probe” model in which the weapon 3 effect was placed in the wrong position.
- Fixed a bug with Photon that caused Metal Herald’s shields to last longer on her than other Machines.
- Fixed a bug with the description of some Sprays rewards from the Metal League.
- Fixed a bug with Rampage’s “The Pain Train (Green)” Model that was displaying the wrong preview image in the Inventory or Draft.
- Fixed a bug with the audio settings within the Ranked Mode and Colosseum, which was controlled by the “effects” option in the options menu.
To share your feedback, please post in our Discord or the General Discussion forum.
Heavy Metal Machines Team