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BL人狼 News

v1.1.4 Bug Fixes

[h2]v1.1.4 Bug Fixes[/h2][p]We have fixed several communication-related bugs.[/p][p]- Fixed a bug where, if the game host was disconnected and forced to leave the room, the microphone could fail to synchronize when reconnecting to the room.[/p][p]- Fixed an issue where changing the discussion time in the room’s detailed settings caused excessive communication traffic, which could lead to an unstable connection.[/p][p]- Fixed an issue where, when the “Riajuu” role was attacked by another player, the attacker’s name could sometimes be shown in the log under certain conditions.[/p][p]- Fixed an issue where the UI display of the settings button on the lobby creation screen was partially overlapping.[/p]

v1.1.3 Temporary Server Load Countermeasures Implemented

[h3]v1.1.3 Temporary Server Load Countermeasures Implemented[/h3][p]Thank you for always enjoying BL Werewolf![/p][p]In some environments, communication with the server has become unstable, causing the following issues:[/p][p][/p][p]【Issues related to synchronization (RPC communication)】[/p][p]• After a game ends or during the game, it may fail to transition to the next phase (or the phase transition may not synchronize correctly)
• Some players are unable to press the game start button while others can, which may then lead to an inability to move between scenes[/p][p][/p][p]【Issues related to voice chat (P2P communication)】[/p][p]• For certain pairs of players, voice chat may become choppy or intermittent[/p][p][/p][p][/p][p]In response to the issues above, the following temporary actions have been taken:[/p][p]【Response for synchronization (RPC communication)】[/p][p]• The synchronization speed has been reduced to make disconnection less likely. As a result, phase transitions may now take a little longer than before.
(Depending on the number of players and play situation, a delay of about 1–2 seconds may occur.)[/p][p][/p][p]【Response for voice chat (P2P communication)】[/p][p]• Audio quality has been lowered to prioritize transmission speed.
(The audio will sound slightly like radio quality.)[/p][p][/p][p]Please note that these are only temporary measures. We will continue working on fundamental server load countermeasures moving forward.[/p]

v1.1.2 Patch Notes: Item function additions & bug fixes

[h2]v1.1.2 Patch Notes[/h2][h3]Item Adjustment Features Added[/h3][p]・You can now change the number of players who receive items on the morning of Day 1.
(You can distribute items to everyone or give items to no one at all.)[/p][p]・You can now select which items are distributed.
(For example, you can distribute only the Maid Outfit, or exclude the Maid Outfit entirely.)[/p][p][/p][h3]Major Update to the Room Settings UI![/h3][p]The Room Settings UI has been significantly updated to make it easier to add new item and rule options in future updates![/p][carousel][/carousel][p][/p][h2]Upcoming Update Plans[/h2][p]We are planning the following updates:[/p][p]・Microphone Quality Options:
In cases of poor connection, microphone audio may become choppy.
We plan to add an option that lowers audio quality to prioritize communication stability.[/p][p]・New Items:
Since item settings are now customizable, we will be adding new items.[/p][p]・Stamp Feature Improvements:
We plan to increase the number of stamps available during gameplay.[/p][p][/p][p]Please look forward to future updates![/p][p][/p][h2]Other Minor Updates[/h2][h3]Feature Improvements[/h3][p]・In the room settings screen, the player list is now displayed in the same order for all players.[/p][p]・Added an explanation to the “Change Text Color” button in the memo feature.[/p][p](You can change the text color by selecting a range and pressing the button.)[/p][p]・The timing when players enter Spectator Mode is now unified to the start of the lunch phase for all roles.[/p][p]・During the Evening phase, the number of players who have locked in their action is now displayed.[/p][p][/p][h3]Bug Fixes[/h3][p]・Fixed an issue where, if “No Dismissals on Day 1” was enabled in the rule settings, a random player name would still be incorrectly written in the memo as having been dismissed at the end of Day 1’s discussion phase (no dismissal actually occurred).[/p][p]・Fixed an issue where stamps sent by other players would sometimes appear stretched horizontally on the smartphone.[/p][p]・Fixed an issue where the screen could go dark if the game was interrupted during the map movement animation.[/p][p]・Fixed an issue where the “Vote” UI shown during the Day vote could sometimes remain displayed during the next Day’s discussion phase.[/p][p][/p][h3]Other (Role Description Adjustments)[/h3][p]・Secret Boy:
Clarified in the description that if night-visited by Dosukebe, his role changes just like other Straight Boys.[/p][p]・Night Action “Go Out”:
Clarified that visiting Dosukebe’s room results in no effect.[/p]

v1.1.1 Patch Notes: Functionality Improvements & Bug Fixes

[h2]v1.1.1 Patch Notes[/h2][p][/p][h3]Role Ability Adjustments[/h3][p]The following changes have been made to balance the game when two or more people with the same role are in the same role at the same time.[/p][p]- Changed the ability of the Discipliner.
When a Discipliner is forced to Detain another student, the Detain will be negated.[/p][p]- Changed Bai's ability.
When Bai backup Bai, the backup will fail.[/p][p][/p][h3]Functional improvements[/h3][p]- Slightly improved microphone recording processing performance[/p][p]- Improved so that you can view the action log while watching the game.[/p][p]- Improved performance when viewing the action log.[/p][p][/p][h3]Bug fixes[/h3][p]- Fixed an issue where the UI would change to "Jailed" before the desire burst scene started.[/p][p]- Fixed an issue where the text display audio would sometimes play longer than the original text length.[/p][p]- Fixed an issue where screen switching would flicker at the end of the evening phase.[/p][p][/p][h3]Others[/h3][p]- Adjusted the Cross Boy production to make it more natural.[/p]

v1.1.0 Localization Update – English Support Added!

[h3]v1.1.0 Localization Update![/h3][previewyoutube][/previewyoutube][p]BL Werewolf is finally available in English! This is not a professional translation, so some parts may still be a bit awkward to read — we’ll keep improving it step by step, so please bear with us. We’d really appreciate any translation feedback you can leave on the Steam Community! 🙏[/p][p]Please, help me out![/p][p]On first launch the game will use your Steam language settings. You can change the language from the gear (settings) button, but please note the change will take effect after restarting the game.[/p][p][/p][p]Also — if you want to tweak the translation yourself, it’s a bit of work, but you can edit the local CSV file below to change the text:[/p][p][c]bl_zinrou\\BL人狼~ドキドキ俺たちの夏休み~_Data\\StreamingAssets\\Mods\\Localization\\en\\UI.csv[/c][/p][p]If you do create a better translation file, please let us know — we’d really appreciate it![/p][p][/p][h3]v1.1.0 Bug Fixes[/h3][p]- Fixed an issue where a fight could occur when two or more students selected the "Nightly Approach" action against the same target, even if one of them was under forced detention.[/p]