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v1.1.4 Bug Fixes

[h2]v1.1.4 Bug Fixes[/h2][p]We have fixed several communication-related bugs.[/p][p]- Fixed a bug where, if the game host was disconnected and forced to leave the room, the microphone could fail to synchronize when reconnecting to the room.[/p][p]- Fixed an issue where changing the discussion time in the room’s detailed settings caused excessive communication traffic, which could lead to an unstable connection.[/p][p]- Fixed an issue where, when the “Riajuu” role was attacked by another player, the attacker’s name could sometimes be shown in the log under certain conditions.[/p][p]- Fixed an issue where the UI display of the settings button on the lobby creation screen was partially overlapping.[/p]