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Cosmic Miners News

Cosmic Miners Early Access Discount!

[p][dynamiclink][/dynamiclink][/p][p]ABOUT COSMIC MINERS Cosmic Miners is a sci-fi space mining game where you explore asteroid belts, extract valuable ores, and trade your findings to build your fortune among the stars. Face rival factions, upgrade your ship, and carve your name in the galaxy.[/p][p]WHAT’S NEW[/p]
  • [p]Improved mining visuals and asteroid effects[/p]
  • [p]New UI and updated faction system[/p]
  • [p]Balancing and performance optimizations[/p]
[p]DISCOUNT EVENT
Enjoy a limited-time discount and start your journey across the stars! The galaxy awaits. Grab your mining gear and stake your claim.[/p][p][/p]

Development Update #30

[p][/p][p][/p][p][/p][p]Silent Mode Material Added[/p][p]New visual material added for Silent Mode activation.[/p][p][/p][p]Detect Enemy Material Added[/p][p]New visual material added for enemy detection feedback.

Enemy Hit Penalty [/p][p]hitting enemy ships would incorrectly reduce -50 BTC balance.[/p][p][/p][p][/p][p][/p][p]Max Speed Clamp Removed[/p][p]Removed the maximum speed limit for smoother and unrestricted ship movement.[/p][p][/p][p]Supply Submission Check Fixed[/p][p]Resolved an issue where the system did not correctly verify which ore was submitted — all ores appeared valid, even with random remote supply.[/p][p][/p][p]Oxygen Consumption Bug Fixed[/p][p]Fixed a problem where oxygen consumption would stop unexpectedly.[/p][p][/p][p]UI Positioning Issue Fixed[/p][p]Intel, balance, and reputation panels no longer appear stuck at the center of the screen when the game starts.[/p][p][/p][p]Cinematic Mode Visibility Fixed[/p][p]The cinematic toggle now properly hides all UI elements as intended.[/p][p][/p][p]UI Animation Speed Adjusted[/p][p]Fixed slow opening animations for certain panels for a smoother interface experience.[/p][p]

Join Our Community[/p][p]Got feedback, ideas, or just want to hang out? Join our Discord server and be part of shaping the future of the game![/p]

Development Update #29

[p][/p][p][/p][h3]Achievements Added[/h3][p]Steam achievements are now available.[/p][p][/p][h2][/h2][p]Pause Menu Bug Fixed
Resolved issues causing the pause menu to behave incorrectly.[/p][p][/p][p]Ship Thruster Sound Added
Thruster sound effects are now correctly implemented.[/p][p][/p][p]Leader Dialogue on Death Restored
Upon death, leaders you’ve interacted with will now deliver their unique messages.[/p][p][/p][p]Join Our Community[/p][p]Got feedback, ideas, or just want to hang out? Join our Discord server and be part of shaping the future of the game![/p]

New Gameplay Trailer Released

[p][/p][p][dynamiclink][/dynamiclink][/p][carousel][/carousel][p]
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Major Update: The Final Stretch

[p][/p][p][/p][h3]Endgame Missions [/h3][h3]Final story missions have been fully implemented.[/h3][p][/p][p]Missions Reworked[/p][p]Missions have been adjusted for better balance and variety.[/p][p][/p][p]UI Improvements[/p][p]Polished interface for smoother player experience.[/p][p][/p][p]Language Polish[/p][p]Improved localization and consistency across all in-game text.[/p][p][/p][p][/p][h2][/h2][p]Influence Mission Indicator Fixed[/p][p]Yellow light now activates properly during the Influence mission.[/p][p][/p][p]Dock Request Fixed[/p][p]Pressing "F" to request docking now works reliably.[/p][p][/p][p]Oracle Planet Bug Fixed[/p][p]Oracle station is no longer placed inside the planet.[/p][p][/p][p]Headquarters Speed Fixed[/p][p]Headquarters rotation speed reduced; boost no longer required to catch up.[/p][p][/p][p]Mouse Fire Lock Fixed[/p][p]Firing is now disabled while the mouse cursor is visible.[/p][p][/p][p]Mission Overlay Fixed[/p][p]Overlay no longer crashes when no missions or multiple missions are active.[/p][p][/p][p]Hyperdrive Prompt Fixed[/p][p]"Press T to hyperdrive" message now correctly disappears during travel.[/p][p][/p][p]Gate Prompt Fixed[/p][p]Prompt no longer persists after leaving a gate.[/p][p][/p][p]Consumables Save Bug Fixed[/p][p]Oxygen, food, medkits, and repair kits now decrease properly after saving.[/p][p][/p][p]Mouse Manager Save Bug Fixed[/p][p]Mouse management loop no longer breaks after saving.[/p][p][/p][p]Enemy Spawn Save Bug Fixed[/p][p]Enemies now spawn correctly after loading a save.[/p][p][/p][p]Dock Save Bug Fixed[/p][p]Docking no longer closes instantly after saving.[/p][p][/p][p]Join Our Community[/p][p]Got feedback, ideas, or just want to hang out? Join our Discord server and be part of shaping the future of the game![/p]