Next Fest is Here!
[p]Since the release of the demo, we've been hard at work, fixing bugs on the daily until our keyboards caught fire and the light drained from our eyes. Thank you to everyone who provided us with a steady stream of encouraging feedback![/p][p]While we take a brief rest from fixing bugs until our vision starts to blur, we'd like to announce some good news:[/p][p]🎉 Cubic Cosmos will be part of Steam Next Fest in June 2025![/p][p]The demo will continue to be available, and we invite new and returning players alike to check it out![/p][p][/p][h3]🔧Recent Updates[/h3][p]We've continued to make improvements and add new content:[/p]
- [p]1. Improved a number of high-poly models and adjusted the camera logic to significantly increase frame rate.[/p]
- [p]Added tier indicator suffixes to card names.[/p]
- [p]Added a 'content unlocked' notification after clearing chapter 1, and a preview of the finished game's content upon clearing chapter 2. Also added a button to the main menu that can be used to view a preview of the finished game's content at any time.[/p]
- [p]Added new Relic Legion Banner.[/p]
- [p]Added a settings toggle for shadow effects.[/p]
- [p]Improved UI layout and scaling.[/p]
- [p]Added new BGM and special effects.[/p]
- [p]Fixed a number of bugs.[/p]
- [p]Your strongest pawns.[/p]
- [p]Your most powerful sorceries.[/p]
- [p]High-powered combos, nail-biting reversals of fortune, and other epic battle highlights.[/p]
- [p]Funny or silly moments are also welcome![/p]
- [p]Product codes will be sent to prize-winning accounts via private message following the game launch. Personal accounts may be used to send messages on certain platforms. If you're not sure whether the message you've received is genuine, please join our Discord and ask an administrator to verify it.[/p]
- [p]Prize-winning entries will be displayed together on various platforms for two weeks. If you discover stolen content or other issues, please contact us during the exhibition period. Once confirmed, the list of winners will not be changed except in the event of disqualifying behavior.[/p]