Cubic Cosmos Demo Changelog
[p]Hail, Cosmonauts! Since Next Fest began, we've been working around the clock to fix issues and improve functionality. Thanks to everyone for your support and feedback![/p][p]See below for a summary of changes made over the last few days.[/p][p][/p][h3]Current Version[/h3][p]v0.12.14[/p][p][/p][h3]System and Feature Improvements[/h3]
- [p]The main menu screen now displays the current version number.[/p]
- [p]Added a Community Events button to the main menu screen. Press it to visit our community events page, where you could win a product key.[/p]
- [p]"Repair Save" now only appears on the splash screen to avoid confusion.[/p]
- [p]Added a share feature for the Doll system (Windows only), allowing you to create and share images.[/p]
- [p]When changing heroes at the run entry screen, the background will also change to fit the hero.[/p]
- [p]Mega Channeler (Boss): Slightly increased initial attributes. Skill changed from "+10% max Health" to "+10% current Health".[/p]
- [p]Steel Tortoise: Skill category changed to Shatter.[/p]
- [p]Waxwyrm: Attack slightly weakened.[/p]
- [p]Shrine Maiden (Boss): Fewer minions.[/p]
- [p]Gigalodon/Shrine Maiden: Temporarily removed "advance each turn" skills. Related mechanism will be overhauled in future updates.[/p]
- [p]Auto-Magus: Now begins with an initial Potency stat.[/p]
- [p]Fixed an issue where Demonic Ring's effect would not apply to hero skills after Shapeshift.[/p]
- [p]Fixed an issue with Weald Wraith's description.[/p]
- [p]Fixed an issue where Sword & Shield's bonus would not be immediately updated after battle ends.[/p]
- [p]Fixed an issue where the green box effect would not be promptly updated and removed after using Charge Up.[/p]
- [p]Fixed certain buff bullet effects.[/p]
- [p]Fixed an issue where using destroyed pawns' skills would cause model clipping.[/p]
- [p]Fixed an issue where immediately attacking after playing a pawn would cause its background to hover in mid-air.[/p]
- [p]Fixed an issue where attribute values would be displayed incorrectly mid-Shapeshift.[/p]
- [p]Fixed an issue where summons' Health would be displayed incorrectly.[/p]
- [p]Fixed an issue where buff icons would flicker when mousing over cards.[/p]
- [p]Fixed an issue with overlapping random content for Death/Wound Pack and Auto/Reload Pack.[/p]
- [p]Fixed an issue where you could still interact with objects in a run while returning to the main menu.[/p]
- [p]Fixed an issue where unchanged placeholder text might be shown in the battle log.[/p]