1. Cubic Cosmos
  2. News
  3. Cubic Cosmos Demo Changelog

Cubic Cosmos Demo Changelog

[p]Hail, Cosmonauts! Since Next Fest began, we've been working around the clock to fix issues and improve functionality. Thanks to everyone for your support and feedback![/p][p]See below for a summary of changes made over the last few days.[/p][p][/p][h3]Current Version[/h3][p]v0.12.14[/p][p][/p][h3]System and Feature Improvements[/h3]
  • [p]The main menu screen now displays the current version number.[/p]
  • [p]Added a Community Events button to the main menu screen. Press it to visit our community events page, where you could win a product key.[/p]
  • [p]"Repair Save" now only appears on the splash screen to avoid confusion.[/p]
  • [p]Added a share feature for the Doll system (Windows only), allowing you to create and share images.[/p]
  • [p]When changing heroes at the run entry screen, the background will also change to fit the hero.[/p]
[h3]Combat and Skill Adjustments[/h3]
  • [p]Mega Channeler (Boss): Slightly increased initial attributes. Skill changed from "+10% max Health" to "+10% current Health".[/p]
  • [p]Steel Tortoise: Skill category changed to Shatter.[/p]
  • [p]Waxwyrm: Attack slightly weakened.[/p]
  • [p]Shrine Maiden (Boss): Fewer minions.[/p]
  • [p]Gigalodon/Shrine Maiden: Temporarily removed "advance each turn" skills. Related mechanism will be overhauled in future updates.[/p]
  • [p]Auto-Magus: Now begins with an initial Potency stat.[/p]
[h3]Other Fixes[/h3]
  • [p]Fixed an issue where Demonic Ring's effect would not apply to hero skills after Shapeshift.[/p]
  • [p]Fixed an issue with Weald Wraith's description.[/p]
  • [p]Fixed an issue where Sword & Shield's bonus would not be immediately updated after battle ends.[/p]
  • [p]Fixed an issue where the green box effect would not be promptly updated and removed after using Charge Up.[/p]
  • [p]Fixed certain buff bullet effects.[/p]
  • [p]Fixed an issue where using destroyed pawns' skills would cause model clipping.[/p]
  • [p]Fixed an issue where immediately attacking after playing a pawn would cause its background to hover in mid-air.[/p]
  • [p]Fixed an issue where attribute values would be displayed incorrectly mid-Shapeshift.[/p]
  • [p]Fixed an issue where summons' Health would be displayed incorrectly.[/p]
  • [p]Fixed an issue where buff icons would flicker when mousing over cards.[/p]
  • [p]Fixed an issue with overlapping random content for Death/Wound Pack and Auto/Reload Pack.[/p]
  • [p]Fixed an issue where you could still interact with objects in a run while returning to the main menu.[/p]
  • [p]Fixed an issue where unchanged placeholder text might be shown in the battle log.[/p]
[p][/p][p]Thanks to everyone for your support, and your feedback regarding the demo. We'll continue to work hard to improve your gameplay experience. If you encounter any issues, please post your feedback on our Steam community page or in our Discord![/p][p]Speaking of community, our community events are underway, and you could win an official product activation code! See here for details:[/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p]