Next Fest Thanks & Changelog
[p]Hail, Cosmonauts![/p][p]Thank you to everyone for your support during Next Fest![/p][p]Your feedback and suggestions have driven us to keep working hard, and seeing so many players enjoying the demo has really been a huge encouragement.[/p][p]Over the past few days, we've continued to polish the game, fixing issues and improving your experience. Here's a summary of the most recent changes:[/p][p][/p][p]Current Version: v0.12.17[/p][h3]🔧Recent Updates[/h3]
- [p]Fixed text issues in multiple translations.[/p]
- [p]Fixed various performance issues, increasing frame rate in a number of situations.[/p]
- [p]Fixed an issue with battle code errors.[/p]
- [p]Fixed an issue where choosing between Auto cards with Falsefruit could lead to crashes.[/p]
- [p]Improved rotation angles for impact animations when projectiles hit targets, providing more natural feedback.[/p]
- [p]Blocked a number of incompatible buff/debuff trait combinations.[/p]
- [p]Fixed an issue where clicking a stage quickly in succession would cause enemies not to advance, leading to crashes.[/p]
- [p]Fixed an issue where attributes increased during a final boss fight would not be saved properly afterward.[/p]
- [p]Improved Vine Spirit buff projectiles, removing intervals to make effects smoother.[/p][p][/p]