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Cubic Cosmos Patch Notes v0.14.1

[p]Update Version: v0.14.1[/p][p]Update Time: 2025/11/13 13:00 UTC[/p][p]Patch Notes:[/p]
  1. [p]Improved Health value handling when removing max Health limit buffs.[/p][p]1.1. When removing fixed-value Health buffs, your current Health value will be retained as long as it does not exceed your current max Health limit.[/p][p]1.2. When removing percentage-based Health buffs, your current Health value will be readjusted according to the percentage.[/p]
  2. [p]Improved interactions for certain interface buttons, adding clearer UI notifications when hovering over buttons.[/p]
  3. [p]Improved certain interface elements.[/p]
  4. [p]Improved interaction logic for RB button on controller to increase response timeliness.[/p]
  5. [p]Simplified skill text outside of battle. "0" values shown in brackets will no longer be displayed.[/p]
  6. [p]"Wellspring" has been changed to a choice-based card. Alongside the original effect, you can also choose to add 1 \[Wellspring] card to your graveyard.[/p]
  7. [p]Goldtree has been removed from Meowmobile's potential drops, and Commander's Saber has been added.[/p]
  8. [p]Fixed an issue where Shapeshift pawns could not Shapeshift after dying.[/p]
  9. [p]Fixed an issue where the Health of cards with starting Potency would be erroneously increased when they entered battle after being ascended.[/p]
  10. [p]Fixed an issue where scrolling through the Codex would cause issues with skill text magnification.[/p]
  11. [p]Fixed an issue where playing multiple cards in a row could cause cards to keep growing taller.[/p]
  12. [p]Fixed an issue where Minilodon would show the attack Intent special effect upon being summoned.[/p]
  13. [p]Fixed an issue where pawns with the Death trait would sometimes float when their skills were triggered.[/p]
  14. [p]Fixed an issue where some effects would not be reverted after resetting to default in the Settings menu.[/p]
  15. [p]Fixed an issue where the green border effect would not be refreshed when a pawn had more than one attack.[/p]
  16. [p]Fixed an issue where you could use the "play card" and "hero skill" hotkeys when triggering a Discover skill.[/p]
[p][/p][p]Thanks for your feedback. We'll keep on fixing any bugs you find![/p][p][/p]