Steering wheel support, locations, weather... One BIG devlog!
[p]Hey there, Truckers of Vale Rico![/p][p][/p][p]Our project is moving forward at a brisk pace and every week brings tons of new things. Let’s recap where we’re at with development, and let’s show you some new things we’ve been working on.[/p][p][/p][p]Please mind that all screenshots below are work-in-progress.[/p][h2]
The Weather[/h2][p][/p][p]We’ve just possibly finalized the look of rain and night. Possibly - because we like to go back to things, view them with a fresh eye, and then improve them if we deem it necessary. Since tweaking weather doesn’t require too much effort, we’re always looking for a better look. In any case, here’s an example of a stormy weather. It will look different depending on the time of day and the intensity of rain.[/p][p][/p][p]![]()
[/p][h2]Steering wheel support[/h2][p][/p][p]Road Truckers: New Beginning will work with most wheels out there. We can confirm compatibility on PC and console, including support for force feedback and shifters, with wheels from Thrustmaster and Logitech, and also on PC with Moza and Fanatec. [/p][p][/p][p]As for other brands, every wheel should work, and on PC offer force feedback if it supports this feature. However, since we can’t test every single wheel from every single brand, we’re aware there can potentially be some problematic models, especially from less-known manufacturers.[/p][p][/p][h2]Locations[/h2][p][/p][p]The game’s map is being filled and right now we’re working on cities - and big ones, the kind we never had before. What you see below is an early image that will give you an idea of the scale or density or cities. Each city has its own history and differs in architecture. Our three main cities are: [/p][p][/p][p]Prospero, an industrial city full of factories, in a rocky, rather barren area, with a neighboring humongous landfill.[/p][p][/p][p]
[/p][p][/p][p]Abrigo, a mismanaged old city with a new flashy stadium looming over tenement blocks and decrepit houses - a monument to wrong priorities.[/p][p][/p][p]
[/p][p][/p][p]Fortaleza, the one we’re focusing on right now. The capital of the region, a rich city with a financial district full of towering skyscrapers. (This one looks the roughest as we've just started working on it. Still, it's a chance to show you progress on a location later.)[/p][p][/p][p]
[/p][p][/p][p]On the other hand, we’re also working in the wilderness, and making an effort to make a drive through it a beautiful zen experience… That is, while the weather is good. Speaking of the weather…[/p][p][/p][p]
[/p][p][/p][h2]Customization[/h2][p][/p][p]We now have a menu for painting your vehicle! You can not only replace parts, but also recolor them. In the game, you’ll have to unlock paints to get some crazier colors. Then, you can either go for a certain style or have the most crazy truck out there.[/p][p][/p][p]
[/p][p][/p][h2]Tutorial / player onboarding[/h2][p][/p][p]Since we have to teach the player quite a bit - from engaging with the truck to doing stuff on-foot, dealing with statuses etc. - we decided to onboard the player in two ways. To get a grip on how to handle the truck, there’s the Driving School in the main menu, a short crash course in the basics. In the main game, however, you’ll get additional pointers on how to do all the other things.[/p][p]
[/p][p][/p][p]There’s work being done on other fronts as well. Optimization, sound implementation, achievements, controls - it’s all being brought to completion. Stay with us and wishlist the game to see its progress. Restore the town of Esperanza to its former glory from behind the wheel of your truck!
[dynamiclink][/dynamiclink][/p][p]
[/p]
The Weather[/h2][p][/p][p]We’ve just possibly finalized the look of rain and night. Possibly - because we like to go back to things, view them with a fresh eye, and then improve them if we deem it necessary. Since tweaking weather doesn’t require too much effort, we’re always looking for a better look. In any case, here’s an example of a stormy weather. It will look different depending on the time of day and the intensity of rain.[/p][p][/p][p]
[/p][h2]Steering wheel support[/h2][p][/p][p]Road Truckers: New Beginning will work with most wheels out there. We can confirm compatibility on PC and console, including support for force feedback and shifters, with wheels from Thrustmaster and Logitech, and also on PC with Moza and Fanatec. [/p][p][/p][p]As for other brands, every wheel should work, and on PC offer force feedback if it supports this feature. However, since we can’t test every single wheel from every single brand, we’re aware there can potentially be some problematic models, especially from less-known manufacturers.[/p][p][/p][h2]Locations[/h2][p][/p][p]The game’s map is being filled and right now we’re working on cities - and big ones, the kind we never had before. What you see below is an early image that will give you an idea of the scale or density or cities. Each city has its own history and differs in architecture. Our three main cities are: [/p][p][/p][p]Prospero, an industrial city full of factories, in a rocky, rather barren area, with a neighboring humongous landfill.[/p][p][/p][p]
[dynamiclink][/dynamiclink][/p][p]
[/p]