A ton of new screenshots + our approach to DLSS
[p]Hey everyone!
Through the development the game has improved visually so far that we decided to completely replace the screenshots on Steam. All of them showcase the game in its current visuals. Our goal is to have the world dense and varied, with beautiful lighting. View the gallery on the game’s page to see all of them, here are just a couple of highlights.
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[/p][p]We were also super happy to see TeleMenace’s overview of Road Truckers: New Beginning on his YouTube channel. [/p][p][/p][previewyoutube][/previewyoutube][p]Finally, all the commotion about DLSS 5 is also a good opportunity to talk about our approach to optimization and the use of upscalers. [/p][p][/p][p]Long story short: we don’t have DLSS implemented yet. We will add DLSS, but only after we complete our optimization. Our goal is to have the game run well natively, and then add upscaling as an option to make it even smoother if you choose so. It’s a great technology, but we want to use it as a form of extra support and not a crutch. We’re putting a lot of effort into Road Truckers: New Beginning, and you will be able to test it before buying. Before that happens, stay in touch. Soon we’ll show you some dangerous paths through the wild.
If you like seeing our progress, consider following the project and wishlisting Road Truckers: New Beginning. Cheers![/p][p]Michal from Road Studio [/p][p][/p][p][dynamiclink][/dynamiclink][/p]
Through the development the game has improved visually so far that we decided to completely replace the screenshots on Steam. All of them showcase the game in its current visuals. Our goal is to have the world dense and varied, with beautiful lighting. View the gallery on the game’s page to see all of them, here are just a couple of highlights.
If you like seeing our progress, consider following the project and wishlisting Road Truckers: New Beginning. Cheers![/p][p]Michal from Road Studio [/p][p][/p][p][dynamiclink][/dynamiclink][/p]