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  3. After 17 years, devs of the only roguelike where players ask 'the best way to get the most limbs' can't believe its success: 'More people have bought Caves of Qud than are in this stadium, how do you reckon with that?'

After 17 years, devs of the only roguelike where players ask 'the best way to get the most limbs' can't believe its success: 'More people have bought Caves of Qud than are in this stadium, how do you reckon with that?'




Caves of Qud is an incredibly special videogame: it was our best roguelike of 2024 and is maybe the only game whose devs could sit down with PCG's Lincoln Carpenter at this year's GDC and finally hash out the ideal number of limbs for a lifeform to have (none). After all, this is probably the only game where players put their heads together to create the most efficient extra-limb meta...
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