We won an IGF award and got nominated for a Hugo!
Hey friends!
We are thrilled to announce that Caves of Qud recently won the Excellence in Narrative award at the Independent Games Festival (IGF)! Several members of our team flew out to GDC to attend the award show, which meant some of us met in person for the first time. It was a surprise and honor to win, especially in the narrative category, since Caves of Qud's systemic approach to story is unusual among narrative games. We posted Jason's acceptance speech to the Kitfox Youtube if you wanna check it out.
More good news: Caves of Qud is nominated for Best Game or Interactive Work at the 2025 Hugo Awards! This one is particularly special to us, as several members of the team grew up reading science fiction and fantasy, and so have been aware of the Hugos for quite a wall. The winners will be presented on August 16 at Seattle Worldcon 2025. Expect to hear more as that date approaches.
Next updates are continuing to fix bugs and improve performance, as well as beginning to lay the groundwork for bigger work ahead, including localization and expansions.
- Kitfox + Freehold
We are thrilled to announce that Caves of Qud recently won the Excellence in Narrative award at the Independent Games Festival (IGF)! Several members of our team flew out to GDC to attend the award show, which meant some of us met in person for the first time. It was a surprise and honor to win, especially in the narrative category, since Caves of Qud's systemic approach to story is unusual among narrative games. We posted Jason's acceptance speech to the Kitfox Youtube if you wanna check it out.
More good news: Caves of Qud is nominated for Best Game or Interactive Work at the 2025 Hugo Awards! This one is particularly special to us, as several members of the team grew up reading science fiction and fantasy, and so have been aware of the Hugos for quite a wall. The winners will be presented on August 16 at Seattle Worldcon 2025. Expect to hear more as that date approaches.
Next updates are continuing to fix bugs and improve performance, as well as beginning to lay the groundwork for bigger work ahead, including localization and expansions.
- Kitfox + Freehold