The deeply simulated roguelike strangeness of Caves of Qud won this year's Hugo Award for Best Game or Interactive Work

The Hugo Awards: they're not just for science-fiction novels that make you think "I should read that one day" and never do. Now they've got an interactive category, so once a year you can be told how excellent one more videogame is, think "I should play that one day," and then never get around to that either...
Read more.