Feature Friday - October 25, 2019
196.0
Added two new cooking ingredients: congealed skulk and drop of nectar.
Added three new cooking domains: Agility-based effects, burrowing-based effects, and uncertain attribute-based effects.
Tszappur no longer has a chance to be disliked by the Mechanimists.
Ontological anchors, ulnar stimulators, and night-vision goggles now have power switches.
Slam once again requires a cudgel to be equipped.
Time dilation now imposes a minimum penalty of 1 Quickness if it takes effect at all.
Hidden factions no longer appear in the descriptions of NPCs who give reputation.
Ogre Ape Pelts are now categorized as trade goods instead of snacks.
You no longer get a warning message if an NPC picks up an object owned by someone else.
Fixed a bug where slotted energy cells would also remain in your inventory.
Fixed a bug that caused Frenzy to last indefinitely.
Fixed a bug that caused NPCs to avoid light sources that also cooled them.
Fixed a bug that let you escape out of certain mandatory dialogs, such as choosing a cooking recipe effect.
Fixed a bug that caused immigrant tinkers in villages to not get set up properly.
Fixed a missing newline in a Mechanimist saying.
[modding] We made bodies and body parts moddable. See Bodies.xml.
Added two new cooking ingredients: congealed skulk and drop of nectar.
Added three new cooking domains: Agility-based effects, burrowing-based effects, and uncertain attribute-based effects.
Tszappur no longer has a chance to be disliked by the Mechanimists.
Ontological anchors, ulnar stimulators, and night-vision goggles now have power switches.
Slam once again requires a cudgel to be equipped.
Time dilation now imposes a minimum penalty of 1 Quickness if it takes effect at all.
Hidden factions no longer appear in the descriptions of NPCs who give reputation.
Ogre Ape Pelts are now categorized as trade goods instead of snacks.
You no longer get a warning message if an NPC picks up an object owned by someone else.
Fixed a bug where slotted energy cells would also remain in your inventory.
Fixed a bug that caused Frenzy to last indefinitely.
Fixed a bug that caused NPCs to avoid light sources that also cooled them.
Fixed a bug that let you escape out of certain mandatory dialogs, such as choosing a cooking recipe effect.
Fixed a bug that caused immigrant tinkers in villages to not get set up properly.
Fixed a missing newline in a Mechanimist saying.
[modding] We made bodies and body parts moddable. See Bodies.xml.