Feature Friday - October 22, 2021
This is a release candidate for Monday's launch.
202.89 - 'beta' branch
202.89 - 'beta' branch
- Added a new book: In Maqqom Yd.
 - Added new descriptions for the following creatures: Mak, Goek, and Bep.
 - Added new descriptions for the following objects: display breadboard, sewming machine, kiln, rock tumbler, lathe, glass printer, glass furnace, mannequin, light sculpture, brain sculpture, unfinished sculpture, painted column, painting, mushroom case, harp, rectangular bells, and hammered dulcimer.
 - Added a new sound effect for the start of a svardym eggsac storm.
 - Added a new sound effect and visual effect for someone nearby plucks a coral polyp.
 - Refined most of the new content's ASCII.
 - Made some changes to the ASCII worldmap.
 - Added authentic stats for all the new furniture.
 - New furniture now appears in dynamic villages.
 - Made tier 6 bits a little more common.
 - The prerelease input manager now lets you rebind the cancel action.
 - Additional jumps triggered via cooking effects are now messaged better.
 - Pathfinding now avoids hostile junk dollars.
 - Goek now teaches Tongue and Cheek via the water ritual.
 - Bep now identifies artifacts.
 - Rummaging creatures, such as arconouts and svardym scrounges, no longer rummage as villagers.
 - Slynth wanderers are now a bit more common.
 - Slynth settling in the mopango hideout now cluster in a safer location.
 - Slynth settlers are now docile, like other villagers.
 - Legendary soup sludges are now be more easily distinguishable from normal ones.
 - Removed some extraneous and fragile piping infrastructure from the Yd Freehold.
 - Getting from the current cell now prioritizes takeable items over liquids.
 - Missle weapon targeting now has a bindable context menu.
 - Fixed a bug that caused a checkpoint to be created after the game had stopped and then overwrite your primary save.
 - Fixed a bug that caused Mental Mirror to be very unlikely to reflect mental attacks.
 - Fixed a bug that caused bonded companion cherubim and soup sludges to spawn without their party leaders or factions set.
 - Fixed a bug that caused soup sludges to only render their first four liquid colors.
 - Fixed a bug that caused errors when soup sludges spit algae or sunslag.
 - Fixed a bug that caused Thah to choose a faction that no longer loved you when resolving the Landing Pads quest.
 - Fixed a bug that caused Joppa's opening story popup to give incorrect info.
 - Fixed a bug that confused Joppa and the ruins of Joppa in certain contexts.
 - Fixed a tile color bug with semi-automatic pistol.
 - [modding] AllowedMutationCategories defined in Genotypes.xml now supports a comma separated list of included/excluded categories. E.g., "Physical,Morphotypes" = only physical and morphotypes; "*,-Mental" = everything but mental.
 - [modding] Added a context menu to objects in the map editor for adding a part without the need of a new blueprint.
 - [modding] Fixed a boot crash when defining duplicate conversation nodes.