Feature Friday - March 22, 2024
206.70
- Added new visual effects to throwing axes and geomagnetic discs.
- Poison-tipped spears are now thrown with the pointy end towards the target.
- Throwing axes are now categorized under Thrown Weapons.
- You are no longer required to die permanently in order to unlock the achievement 'Jeweled Dusk'.
- Motorized treads can no longer rust.
- There's now a popup message when you or a companion has a stat drained by a creature for the first time.
- Fixed a bug that occasionally prevented popups from being displayed when equipment was removed by a pulse field magnet.
- Fixed a messaging oddity when losing the use of dependent limbs, such as hands.
- Fixed a bug that caused trails on thrown items to render over their sprite.
- Fixed a bug that caused your average armor to not be recalculated when regenerating limbs.
- Fixed a bug that caused dismembered limbs of named creatures to be referred to with an article.
- Fixed a bug that caused dismembered limbs to not inherit the article of the creature they were dismembered from.
- Fixed a bug that caused the "worn around wings" slot to lose its name after eating the Cloaca Surprise.
- Fixed a bug that caused you to permanently lose your beak after eating the Cloaca Surprise.
- Fixed a bug that caused your disguise to disappear in completely dark areas.
- Fixed a bug that caused graffiti to sometimes not change the foreground color of a tile.
- [modding] Added several configurable parameters to throwing visual effects: e.g. speed, arc, rotation, trail, color, etc.
- [modding] The ending transparency of projectile trails can now be set with a full-length RGBA value, e.g. '#77bfcf60'.
- [modding] Fixed a bug that caused transparency on custom projectile trails to be overriden.