Feature Friday - July 14, 2023
204.93
205.39 - beta
If you enjoy our weekly updates, please leave a positive review. Every one helps!
- NPCs now use Berate, Empty the Clips, and Juke (especially if they also know Pointed Circle).
- Improved the messaging around Berate, Intimidate, Menacing Stare, Juke, and Empty the Clips.
- If you have the Wings mutation and Jump and your flight ability is not presently disabled, you can now jump over creatures.
- Creatures who are lost can no longer give directions to other creatures who are lost.
- You can now generally get directions from robots when lost, if they're willing to talk to you.
- To-hit bonuses on armor now specify that they apply to melee combat.
- Added a message for using an exit teleporter.
- Made a few more creatures able to give you directions if you get lost.
- More severed ooze parts are now green.
- Warden Indrix now has Intimidate.
- Fixed a bug that made to-hit bonuses on armor not work.
- Fixed a bug that made the Hampered movespeed penalty from wielding a heavy weapon removable by things that cure negative status effects.
- Fixed a bug that caused you to grow two tails after eating the Cloaca Surprise.
- Fixed a bug that caused pure warm static not to glitch other liquids when mixed.
- Fixed a bug that prevented you from gaining mental defects via brain brine.
- Fixed a bug that made ovens fail to appear as points of interest.
- Fixed a bug that made Slime Glands have a usable range of one square less than it was supposed to have.
- Fixed a bug causing the chronology entry for permanent mind transfer to sound as if it were describing an existential crisis.
- Fixed an instance of excessively godlike pronoun capitalization in agolflies' description.
- Fixed more bugs in petting messages.
- [modding] The DataDisk part now supports a number of fields for controlling the type of data disk generated:
- TargetBlueprint allows a specific blueprint to be designated.
- TargetType allows a type of recipe (Build or Mod) to be specified.
- TargetTinkerTier allows a desired tinker tier (the tier of the highest bit required) to be specified.
- TargetTier allows an item tier to be specified.
- TargetTechTier allows an item tech tier to be specified.
- TargetTinkerCategory allows a tinkering category to be specified.
- TargetBlueprint allows a specific blueprint to be designated.
- [modding] Various blueprints for data disks of specific types have been added:
- BuildDataDisk and ModDataDisk for disks with item and mod recipes, respectively
- TinkerTier1DataDisk through TinkerTier8DataDisk for disks of the respective tinker tiers
- TinkerTier1BuildDataDisk through TinkerTier8BuildDataDisk for item recipe disks of the respective tinker tiers
- TinkerTier1ModDataDisk through TinkerTier8ModDataDisk for mod recipe disks of the respective tinker tiers
- ArmorBuildDataDisk, AmmoBuildDataDisk, GrenadeBuildDataDisk, HeavyWeaponBuildDataDisk, MeleeWeaponBuildDataDisk, PistolBuildDataDisk, RifleBuildDataDisk, TonicBuildDataDisk, and UtilityBuildDataDisk for item recipe disks of the respective tinkering categories
- BuildDataDisk and ModDataDisk for disks with item and mod recipes, respectively
- [modding] Mutation defects are now flagged with Defect="true" on either the category or mutation itself, instead of being tied to the category display name.
- [modding] GameObject now has a generic method HasPart(), similar to GetPart().
- [debug] Added a "population: findblueprint: blueprint" wish that calculates the probability of the specified [blueprint] appearing at least once in each population table.
- [debug] Added a "population: generate: table#amount" wish that generates the specified population table an amount of times, showing a breakdown of what was rolled.
205.39 - beta
- Added binds for Mark Target and alternate fire modes.
- Added support for up to 4 binds for an action.
- Item containers can now be scrolled with the scroll wheel.
- Reduced and standardized the sensitivty of scroll views.
- Fixed a bug causing interaction from the looker to select the default action immediately.
- Fixed a rare exception in commandDelayTimers.
- Fixed the store items binding.
- Fixed the binding for collapse and expanding categories in the item picker.
- Fixed the binding for scrolling long descriptions on the tinkering screen.
- Fixed several bindings for various tinkering screen commands.
- Fixed night vision cybernetic not toggling state.
If you enjoy our weekly updates, please leave a positive review. Every one helps!