Feature Friday - June 14, 2024
207.69
- Added an additional scale option for the character sheet (Modern UI > Character sheet additional scale percentage).
- Added an additional scale option for message log text (Modern UI > Message log line size adjustment (pt)).
- Added support for multiple default keyboard binding sets.
- Added a 'hjkl' keyboard binding set.
- Added an option to disable the modern character sheet while keeping other elements of the new UI (Modern UI > Modern character sheet).
- Added a KBM option to controller font type to force keyboard glyphs (Modern UI > Controller buttons > KBM).
- Added an option for a compact ability bar layout (Modern UI > Ability bar mode > Compact).
- Added a tooltip delay slider (Controls > Tooltip Delay (MS)).
- Added explicit value display for options sliders.
- Added an option to disable the input warning (Modern UI > Disable input warning)
- The new trade UI now stays open with items selected when cancelling the "Offer" dialog, making the behavior between the console and new UIs the same.
- Keyboard glyphs now show on Steam Deck if keyboard input is being issued.
- Added a missing default keyboard keybind for wait until healed and wait menu.
- Greatly improved the performance of the trade screen.
- Removed the vestigial "additional user interface elements" option.
- Removed a stray newline when completing quest steps.
- Bep is now interesting.
- Dawning apes now use oil as their water ritual liquid.
- Erah now has a leather apron.
- Frogs are no longer considered to have scales.
- Crysteel axes now have an appropriate equipment shader.
- Learning an item mod now gives a popup message like learning how to build an item does.
- Removed several stair types from dynamic encounters.
- Fixed a bug that caused the wild-eyed watervine merchant to usually be hostile toward you.
- Fixed a bug that caused the player to be left with no allegiances when their mind was stranded.
- Fixed unlocking of the 'Total Makeover' achievement.
- Fixed reputation adjustments from mutations being skipped for determining creature attitude until a save cycle happened.
- Fixed a crash when loading a game while inhabiting a body with no abilities.
- Fixed a bug causing the object picker to reset to the starting selection state after interacting with an item.
- Fixed the dynamic controller fonts.
- Fixed a bug with focus retention when setting a primary limb.
- Fixed a sound issue on the ability manager.
- Fixed a bug that caused zone generation to fail after someone was exiled from Bey Lah.
- Fixed a zone generation issue in Grit Gate and the rusted archway.
- [modding] Fixed Object parameter of AfterAddOpinionEvent.
- [modding] Added IScribedPart, IScribedEffect, and IScribedSystem, which allow the free addition and removal of fields without breaking save compat.