Demo Update - 0.4.0c
[h3]Another update following the launch of the demo.[/h3][p]As promised this is a marginally more exiting update than the previous one...[/p][p]Version 0.4.0c:[/p]
[/p][p]I'm sure the future ones will be EVEN more exciting![/p]
- [p]Fixed issue where planks in the cannon room could show decals.[/p]
- [p]Reduced interaction reach[/p]
- [p]You can no longer grab objects through walls[/p]
- [p]Full controller support and auto updating UI and posters (and some dialogues!)[/p]
- [p]Updated a few dialogues[/p]
- [p]Tweaked Who is Abby easter egg[/p]
- [p]Updated a few posters[/p]
- [p]Added some signage doors that are intentionally one way to reduce confusion[/p]
- [p]Fixed some videos showed as black (including first easter egg)[/p]
- [p]Properly fixed issue where clipboard could receive inputs even when closed[/p]
- [p]Gave Art room a small purpose[/p]
- [p]Fixed first door light not always turning green[/p]
- [p]Fixed descriptions in build menu not wrapping to their boxes.[/p]
- [p]General optimisation and performance improvements[/p]
- [p]Some Ragdolls are a little performance sensitive.[/p]
- [p]The game freezes for a moment when you first enter the mini sandbox. - We know the cause for this, it will be resolved but it's a big job.[/p]
- [p]Sometimes the visuals are a bit fuzzy. Fixed by going into the clipboard menu and leaving again. - We know the cause for this, it will be resolved but it's an even bigger job![/p]
- [p]Sometimes the speed up cutscene hold doesn't work with the mouse. - Wierd one that one... no idea at this stage.[/p]
- [p]The visuals when using the lower graphics settings need sorting out... yeah I know. It will happen I promise![/p]