1. Lionhearts
  2. News
  3. Development Log #27

Development Log #27

[p]Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.[/p][p][/p][p]This week, the programming team focused on refining core systems and laying groundwork for upcoming features.[/p][p][/p][p]Weapons and item types were refactored for clarity and to simplify data transfers between Lionhearts: Crusade on Roblox and Lionhearts on Steam.[/p][p][/p][p]Meanwhile the Favor Tree integration with the backend was finalized.[/p][p][/p][p]Additionally, work began on a new projectile system to support bow combat and future siege weapons.[/p][p][/p][p][/p][p][/p][p]Work also began on the development of an outfit system to manage equipped character outfits and an active skill system to handle skill execution.[/p][p][/p][p]The animation team completed finishing touches on bow and shield animations and began charge and attack animations for the spear.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]On the 3D art front, work progressed on the next-tier outfit for Colosseum, including a nasal helmet, as well as new models for the mace, spear, and shield, continuing to expand the arsenal and visual variety for players.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]If you haven’t gotten a chance to check it out yet, our Kickstarter campaign is now accepting late pledges! Even if you only have a few bucks to spare, it helps us more than you know![/p][p][/p][p]Reminder: We have begun handing out Discord rewards to Kickstarter backers, such as roles and other special permissions. Check your Kickstarter messages if you're a backer for info on how to claim these rewards![/p][p][/p][p]Please join us on our Discord server where you can ask questions and participate in our growing community![/p][p][/p][p]Be sure to wishlist the game on our Steam Page, too![/p]