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  3. Development Log #34

Development Log #34

[p]Welcome once again to the weekly Development Log for Lionhearts, an up-and-coming project on Steam created using Unreal Engine 5.[/p][p][/p][p]This week brought major polish across core systems as the team pushed Lionhearts: Mêlée closer to its next internal milestone.[/p][p][/p][p]The programming team refined combat movement, while new VFX and restored SFX were added. Both the Main Menu UI and Matchmaking HUD were fully implemented as well.[/p][p][/p][p][/p][p]UI scaling was optimized for a wide range of resolutions, and a custom user-settings module was created for saving player preferences.[/p][p][/p][p][/p][p]Issues with session searching and joining were resolved, bringing matchmaking much closer to final functionality.[/p][p][/p][p]Meanwhile, the 3D art team completed the Templar Sergeant outfit, adding another fully finished armor set to the roster.[/p][p][/p][p]The 3D animation team rebuilt the Arming Sword’s left and lower charge-and-attack animations using improved references for cleaner, more accurate motion.[/p][p][/p][p][/p][p][/p][p][/p][p]Additionally, the 2D art team created new assets for the Matchmaking HUD, loadout UI elements were recolored for better visual clarity, and health bar assets were completed.[/p][p][/p][p]If you haven’t gotten a chance to check it out yet, our Kickstarter campaign is now accepting late pledges! Even if you only have a few bucks to spare, it helps us more than you know![/p][p][/p][p]Reminder: We have begun handing out Discord rewards to Kickstarter backers, such as roles and other special permissions. Check your Kickstarter messages if you're a backer for info on how to claim these rewards![/p][p][/p][p]Please join us on our Discord server where you can ask questions and participate in our growing community![/p][p][/p][p]Be sure to wishlist the game on our Steam Page, too![/p]