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Update #21 - Gameplay Balance & Bug Fixes

[p]Hey everyone,
[/p][p]Gameplay Balance Adjustments[/p]
  • [p]Spawning speed now scales more noticeably with game difficulty.[/p]
  • [p]Freeze gun now requires recharging before it can be used again.[/p]
  • [p]Number of flying craft bombs adjusted depending on selected Game Mode.[/p]
[p]Bug Fixes[/p]
  • [p]Improved enemy-kill counter logic with a second pass of fixes.[/p]
  • [p]Resolved calculation issues caused by interactions between Chem Gun, Freeze Gun and Annihilator stats.[/p]
[p]If you notice anything odd with weapon balance or kill counts, please let me know - feedback is really helpful.[/p][p]– emagnetic[/p]