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Message From High Command: New Content in the Works!

Captain's (Developer) Log #2
[p]Good afternoon, Commander![/p][p][/p][p]This has been an exciting month for Starforged Legacy, with Bullet Heaven Fest 3.0 bringing 1,000+ new pilots to the demo (which has recently attained the 'very positive' tag on Steam)! We want to welcome these recruits formally and, to mirror the interest shown in the project, share what we've been working on since launching the demo:[/p][p][/p][p][/p][p][/p][h2]On The Radar[/h2][h3]New Weapons[/h3][p]Unfortunately for the rebels and aliens of the galaxy, the R&D department is working on a brand new weapon type: Beam Weapons! Here's a look at two such weapons:[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]You've just witnessed early iterations of the Pulse Laser, a rapid-fire, low-penetration, high-capacity weapon (great for taking advantage of 'On-Fire' stacking augments), and the Plasma Arc, a mid-damage, moderate fire rate weapon that jumps between targets, scaling the number of jumps with weapon penetration![/p][p][/p][p]This is our first venture into a completely new weapon type since our early alpha, and we're excited about the potential for upgrades and enhancements, which will surely require extensive testing—more on that later. [/p][p][/p][h3]New Threats[/h3][p]While we're naturally rooting for you, we can't just give you powerful new tools without also providing something for the enemy—that wouldn't be fair. That's why we're working on giving our bosses more advanced and deadlier mechanics! No hard feelings, right?[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]These are two in-progress, signature abilities of the Pirate Contaminator. This boss will periodically launch breached reactor cores that must be destroyed before they pollute the sector with expanding radiation clouds. Under particular pressure, it will resort to its spatial contamination ability—blanketing the entire sector with a corrosive smog that can only be avoided by retreating into designated 'safe zones'![/p][p][/p][p]Remember that this content is still in development and expected to change before release![/p][p][/p][h3]New... Beta Test?[/h3][p]Of course, we need to ensure these new weapons are safe for field use, which is where you come in![/p][p][/p][p]These features and future content will likely be reserved for the Early Access launch of Starforged Legacy and will not be added to the demo. Still, we'll want to gather feedback on new features through a closed beta here on Steam—particularly brave pilots (or those who lack a decent sense of self-preservation) are encouraged to join our community Discord to be notified when these betas go live![/p][p][/p][p][/p][p][/p][h2]In Case You Missed It[/h2][p]We recently deployed an update to the demo to address common crashes and save data issues—thank you to those who shared their crash logs and reports with the team! Read the full changelog here:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]We recently debuted a new trailer during the Bullet Heaven Fest 3.0, revealing our target launch date of April 16th:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Finally, we'd like to extend a special thank you to Juicebags for providing us with gameplay to broadcast during the recent Bullet Heaven Festival—show some support by checking out their recent video on the Starforged Legacy Demo:[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p][h2]Communication Systems Online[/h2][p]Receive incoming transmissions: news, announcements, devlogs, and deep-space disturbances, by following Second Shift Games on X (formerly Twitter), Bluesky, YouTube, Reddit, and TikTok, or by visiting our website: SecondShiftGames.com.[/p][p][/p][p]Join our community Discord to chat with the developers and fellow pilots, and give your feedback on the game![/p][p][/p][p]Wishing you happy holidays, Commander.[/p][p]// END TRANSMISSION //[/p]