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Comic Book Store Simulator News

Comic Book Store Simulator Update 1.2.7

[h2]Patch Notes:[/h2][h3]Changed[/h3]
  • [p]Added a popup notification when attempting to paint a wall with the color it already has.[/p]
  • [p]Optimization: some particles now use Object Pooling.[/p]
  • [p]Changed the Playroom Door material.[/p]
  • [p]Increased NavMesh pathfinding cost for the Restocker Room (to discourage customers from walking through it).[/p]
  • [p]Changed decimal separators from commas to dots.[/p]
[h3]Fixed[/h3]
  • [p]Visuals: Fixed "Dusty" visual effect on shelves.[/p]
  • [p]Visuals: Fixed road texture leaking into the park area.[/p]
  • [p]Visuals: Fixed Abandoned Factory visuals.[/p]
  • [p]Visuals: Fixed Balcony Wall texture.[/p]
  • [p]Visuals: Fixed a hole in the wall geometry at Secret HQ.[/p]
  • [p]Audio: Fixed SFX for Police Avoidance event.[/p]
  • [p]Gameplay: Fixed issue where items on a table did not drop when the table was picked up.[/p]
  • [p]Gameplay: Fixed collision on the Roof and Fish Flag (players could previously walk through them).[/p]
  • [p]Gameplay: Fixed Minor Factory Collider issues.[/p]
  • [p]Vending Machine: Fixed income resetting bug.[/p]
  • [p]Vending Machine: Fixed bug preventing pickup (machine said "In Use" even when the store was closed).[/p]
  • [p]Vending Machine: Fixed customers not checking for a null target upon despawning.[/p]
  • [p]UI: Fixed incorrect popup when trying to pick up a shelf while a customer is interacting with it.[/p]
  • [p]UI: Fixed "Move" text position on the Matching Card mini-game (moved up).[/p]
  • [p]UI: Fixed "Start" text alignment (centered).[/p]
  • [p]UI: Fixed Blueprint inconsistency (2nd Floor Storage Room door marker moved to the left).[/p]
  • [p]UI: Fixed Delivery UI text logic (now correctly shows "No Active Orders" vs "Order Arrived").[/p]
  • [p]UI: Fixed Input Field text visibility and localized "Enter text"[/p]
  • [p]UI: Fixed 2nd Floor UI elements appearing on the 1st Floor tab.[/p]
  • [p]UI: Fixed Quest App missing the red notification dot when Daily Quests are active.[/p]
  • [p]UI: Fixed red notification dot on the Quest button not disappearing after quests are completed.[/p]

Comic Book Store Simulator Update 1.2.6

[h2]Patch Notes:[/h2]
  • [p]Fixed vending machine related bugs[/p]
  • [p]Fixed achievement-related bugs[/p]
  • [p]Improved customer dialogues[/p]
  • [p]Fixed visual bugs[/p]

Comic Book Store Simulator Update 1.2.4

[h2]Patch Notes:[/h2]
  • [p]Fixed bug in certain stories[/p]
  • [p]Fixed vending machine bugs[/p]
  • [p]Fixed minor visual bugs[/p]

We Heard You! Comic Book Store Simulator 1.2 is Here!

[h3]Hello everyone! Comic Book Store Simulator Version 1.2 is officially live! Want to know what's new?[/h3][p][/p][h3]:csgostar: A new quest is coming to the game!
[/h3][p][/p][h3]:csgostar: Bug Fixes & QOL improvements:[/h3]
  • [p]You can now pick up all items in a single row to move them to your inventory and remove the tag from that row! You can do it through the edit price screen[/p]
[p][/p]
  • [p]The more volume license that you have unlocked, the more customers will come to your store![/p]
  • [p]Countless bug fixes! [/p]
[h3]



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Comic Book Store Simulator is joining Taskbar Treasure Week on Steam!

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Hello everyone! We’re thrilled to announce that Comic Book Store Simulator has been specifically selected to join the Taskbar Treasure Week event on Steam! It’s a pleasure to be included among this select group of cozy titles![/p][p]If you’re searching for the perfect cozy management game to relax and brighten your day, this is the event for you![/p][p]Check out our game from December 8th to December 15th![dynamiclink][/dynamiclink][/p][p]And find out more about the Taskbar Treasure Week here!

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