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  3. Comic Book Store Simulator Update 1.2.7

Comic Book Store Simulator Update 1.2.7

[h2]Patch Notes:[/h2][h3]Changed[/h3]
  • [p]Added a popup notification when attempting to paint a wall with the color it already has.[/p]
  • [p]Optimization: some particles now use Object Pooling.[/p]
  • [p]Changed the Playroom Door material.[/p]
  • [p]Increased NavMesh pathfinding cost for the Restocker Room (to discourage customers from walking through it).[/p]
  • [p]Changed decimal separators from commas to dots.[/p]
[h3]Fixed[/h3]
  • [p]Visuals: Fixed "Dusty" visual effect on shelves.[/p]
  • [p]Visuals: Fixed road texture leaking into the park area.[/p]
  • [p]Visuals: Fixed Abandoned Factory visuals.[/p]
  • [p]Visuals: Fixed Balcony Wall texture.[/p]
  • [p]Visuals: Fixed a hole in the wall geometry at Secret HQ.[/p]
  • [p]Audio: Fixed SFX for Police Avoidance event.[/p]
  • [p]Gameplay: Fixed issue where items on a table did not drop when the table was picked up.[/p]
  • [p]Gameplay: Fixed collision on the Roof and Fish Flag (players could previously walk through them).[/p]
  • [p]Gameplay: Fixed Minor Factory Collider issues.[/p]
  • [p]Vending Machine: Fixed income resetting bug.[/p]
  • [p]Vending Machine: Fixed bug preventing pickup (machine said "In Use" even when the store was closed).[/p]
  • [p]Vending Machine: Fixed customers not checking for a null target upon despawning.[/p]
  • [p]UI: Fixed incorrect popup when trying to pick up a shelf while a customer is interacting with it.[/p]
  • [p]UI: Fixed "Move" text position on the Matching Card mini-game (moved up).[/p]
  • [p]UI: Fixed "Start" text alignment (centered).[/p]
  • [p]UI: Fixed Blueprint inconsistency (2nd Floor Storage Room door marker moved to the left).[/p]
  • [p]UI: Fixed Delivery UI text logic (now correctly shows "No Active Orders" vs "Order Arrived").[/p]
  • [p]UI: Fixed Input Field text visibility and localized "Enter text"[/p]
  • [p]UI: Fixed 2nd Floor UI elements appearing on the 1st Floor tab.[/p]
  • [p]UI: Fixed Quest App missing the red notification dot when Daily Quests are active.[/p]
  • [p]UI: Fixed red notification dot on the Quest button not disappearing after quests are completed.[/p]