Dev Note #2: Visual Update - Portrait Unveiled – Meet Frank
[p]Hey everyone,[/p][p][/p][p]We’ve just added the first of the new portraits to the game, one of several character reveals planned over the coming weeks.
This one is for Frank, the groundskeeper at Breken House.
[/p][p]You’ll meet Frank early on, at a quiet rural station in the middle of nowhere. He’s waiting there when you arrive. Don't expect a warm welcome. Just a nod and a heavy silence that sets the tone for your journey through the snowy Devonshire roads to Breken House.[/p][p]
This new portrait aims to capture who Frank is beneath the surface, distant, quiet, and weighed down by a history he won’t speak of.
He’s been part of the estate longer than anyone else, and his presence will set the tone for the night to come.
[/p][p]
[/p][p]We’ll be sharing more snippets of the world like this soon, little pieces, one at a time, as we get closer to the new trailer and start unveiling the bigger picture.
[/p][p]Thanks again for following along so early. It makes a real difference. And if you haven’t yet, please consider hitting that ⭐ Wishlist button, it helps the game more than you might think.
[/p][p]More soon,
— Mowlo [/p]
This one is for Frank, the groundskeeper at Breken House.
[/p][p]You’ll meet Frank early on, at a quiet rural station in the middle of nowhere. He’s waiting there when you arrive. Don't expect a warm welcome. Just a nod and a heavy silence that sets the tone for your journey through the snowy Devonshire roads to Breken House.[/p][p]
This new portrait aims to capture who Frank is beneath the surface, distant, quiet, and weighed down by a history he won’t speak of.
He’s been part of the estate longer than anyone else, and his presence will set the tone for the night to come.
[/p][p]
[/p][p]Thanks again for following along so early. It makes a real difference. And if you haven’t yet, please consider hitting that ⭐ Wishlist button, it helps the game more than you might think.
[/p][p]More soon,
— Mowlo [/p]