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Wendigo Blue News

Wendigo Blue Update Version 0.04

The end of February update has more bug fixes, some QOL changes, and a small bit of new side content. As always, thank you to everyone who provided feedback in the discussions. I'm aiming for mid March on the next update that will contain the new gardens stage and new boss battle. I'm sure there will be some hot fixes between now and then.

New
  • New gameplay option for enemy armor meter displayed on the target.
  • New gameplay option for player character highlighting.
  • Pangen fighters boss variant fight added to the slums stage.
  • New "Bank" random side room event added to the docks stage.
  • Loawnea can now appear at random in the city after her quest is complete.


Changes
  • Berserker class bleed chance set to flat 20% instead of 2% per combo hit.
  • Unique armor type tip pop ups will refresh every play through.
  • Gameplay option added to disable armor type tip pop ups.
  • Non-boss enemies can be grabbed during their attack animations.
  • Increased the power of orbs created by Aenir's charged Iron Maiden attacks.
  • Aenir's grounded weapon counter attack is now run/jump cancelable.
  • Aenir's weapon counter attacks now have some guard-break potential.
  • Improved target tracking of all of Aenir's counter attacks.
  • Irena's summoned warrior contributes to her skill trials. (In Progress)
  • Irena's Martillo Del Alma skill B also increases initial burst radius of reload.
  • Irena sanctuary base heal increased from 3 to 5 hp.
  • Irena sanctuary duration reduced from 10 to 6 seconds.
  • Boss barricade enemies drop valdinium coins when killed.
  • Ally NPC are a bit more aware of danger areas from unblockable attacks. (Ongoing)
  • Aldaan's normal attack frequency increased slightly.
  • Custom key bindings for scroll up and scroll down added.
  • Button for color/crafting/upgrading changed to be consistent across menus.
  • Healing from Holy Cultist Scoundrel's aura is increased.
  • Critical damage FX adjusted to be more noticeable.
  • Affliction overload FX adjusted to be more noticeable.
  • Hit delay on armored or guarding bosses scales down with more players.
  • The reduced armor effectiveness from shatter affliction is now permanent on enemies.


Bug Fixes
  • Fixed a crash that could occur with some on-hit skills.
  • Fixed bug that would cause main menu dialogue scenes to overwrite each other.
  • Fixed bug where the storm soul orb would target jetskis.
  • Fixed various bugs dealing with character select and co-op for god hunts.
  • Fixed skill tree bug when returning to character select.
  • Fixed bug where damage from dots caused combo trial failures.
  • Fixed crash that occurs when assigning controllers/combo mode during battle.
  • Fixed a crash when target Irena is holding was removed mid-command grab.
  • Fixed bug where Hp sacrifice item container damage scaled with difficulty.
  • Fixed bug where forlorn interrupted Aenir's combo.
  • Fixed bug where Aenir was granted the "Agile" trait advantage during events.
  • Fixed bug that occurs if your affinity with a given element goes beyond 20.
  • Fixed gold conversion bug at the start of a god hunt.
  • Skill trial starting level is no longer boosted by training upgrades.
  • Fixed various bugs with Loawnea's quest line.
  • Fixed bug that was applying the effects of Lucky Pendant twice.
  • Fixed armor bug that occurs when completing basic training and then entering another training mode.
  • Fixed Forlorn missing text in the move list.
  • Fixed a crash that could happen when checking coins for revival.
  • Fixed bug that prevented mythic lion ring from inflicting shatter.

Minor Update Version 0.033

Bug Fixes
  • Fixed Forlorn missing text in the move list.
  • Fixed a crash that could happen when checking coins for revival.
  • Fixed bug that prevented mythic lion ring from inflicting shatter.

Update Version 0.03

Thank you to everyone who has posted feedback and bug reports. This update is mostly fixes and a few changes. New content is on the way.

New
  • Option to set training projections to be immortal like the base training dummy.
  • Option to set training projections behavior hp threshold.


Changes
  • Duration of Cultist Summoner sattelite shield reduced.
  • Boss fight spawns moved further away from side room passages.
  • Base walk speed of player characters increased by 20%
  • Decay now also deals 10% of healing received as true damage.
  • Base duration of shatter, shock, and smite afflictions is increased.
  • Bleed recovers twice as fast when standing completely still.
  • Wingless Dragon D skill has a clearer FX trail leading to the teleport location.
  • Wingless Dragon D skill has slightly more hit stop granting more reaction time.
  • Ice Shieldmaiden projectile attack behavior changed.
  • Gear can now be unequipped.
  • Irena's hammer recall behaves more consistently.
  • Player one can manually toggle keyboard/gamepad in button configuration.


Bug Fixes
  • Fixed pause bug when checking move list during battle.
  • Janvier's quest progress has been reset to fix an unlocking bug.
  • Fixed bug that allowed True Dragon Driver to strike more than 10 times.
  • Fixed bug that made the Cultist Summoner immune to afflictions.
  • Fixed basic training triggering progress for Blue's combo trials.
  • Fixed various typos.
  • Fixed bug where enemies become invulnerable when knocked down while stunned.
  • Game over properly cancels dialogue scenes.
  • Fixed bug that ignored on-screen enemy cap during certain boss fights.
  • The run button now properly unbinds if bound to another action on controllers.
  • The text for Irena's soul art in the collection now matches the name in game.
  • Irena's Images in the move list were misattributed.
  • Fixed bug where explosion from Irena's hammer throw would cost 2 bullets.
  • Fixed bug where Irena could sometimes have multiple summoned revenants.
  • Fixed crash that occurs when completing the 5th stage with Janvier unlocked.
  • Hammer Recall was missing the skill requirement in its description text.
  • D.O.T. damage should no longer be able to kill players after defeating a boss.
  • D.O.T. damage handling changed to fix an issue with triggering boss phases.
  • Fixed bug where training mode input display option only worked in free training.
  • Fixed soft lock when the game tries to auto-pause on controller disconnects.
  • Fixed bug where the select previous trial button didn't work on controllers.
  • Fixed skill Trial display error when skills are maxed out.
  • Fixed crash that occurs when trying to assign your input device during a stage.
  • Fixed crash that occurs when trying to assign your input device during a stage.
  • Fixed bug preventing color unlock for 5000 kills.
  • Fixed bug incorrectly calculating progress for unlocking Irena's third color.
  • Training dummy crashes the game if you select the second Maogen (bear).
  • Crash on startup when offline.
  • Soft lock occurs if you abandon an invasion in the first stage with caravan unlocked.

Wendigo Blue Update Version 0.02

Wendigo Blue Version 0.02
New
  • Added aspect ratio setting to video options. (work in progress)
  • Steam cloud save support.
  • Option to select controller display glyphs. (PS / Xbox / Switch)
  • Move list was added to the pause menu when in combat or training.
  • Armor types tutorial added to basic training.
  • The second part of Loawnea's quest has been added.
Changes
  • Gilroy and Aenir's armor break potential increased.
  • Flow state doubles your armor break potential.
  • Boss base armor reduced when playing solo with ally NPC turned off.
  • Gravity on heavy and super-heavy weight class characters reduced slightly.
  • Aldaan's base atk power is slightly reduced.
  • Aldaan's base armor is reduced from 200 to 120.
  • Aldaan's vengeance claw attack damage is reduced.
  • Aldaan's attacks, while enraged, have a chance to inflict Shatter.
  • Aldaan's now has 3 Hp checkpoints down from 5.
  • Selem's glaive cooldown is shorter.
  • Selem now has 3 Hp checkpoints down from 5.
  • Voracious bracer now removes afflictions as well as generating mana.
  • Added images to armor section of the collection.
  • Adjusted heavy armor meter to more closely match the armor hit effect.
  • Alternate particle fx displays when healing is blocked by afflictions.
  • Pangen warriors only have one armor phase on Rookie difficulty and below.
  • Feral Siren base hp increased.
  • Gods now have a cooldown-limited escape from chained command grabs.


Bug Fixes
  • The LT and RB input display prompts are switched on Xinput controllers.
  • The ZL and R input display prompts are switched on switch controllers.
  • Fixed bleed chance from Berserker class not being correctly calculated.
  • Increased armor break missing from Berserker class description.
  • Steam screenshot button now works correctly.
  • Projection training tutorial would trigger before unlocked.
  • God influence tutorial no longer triggers in training mode.
  • Run button was missing from the button assignment menu.
  • Class selection now opens on release to prevent learning a class accidentally.
  • Fixed bug where NPC ally can sometimes appear in training mode.
  • Fixed bridge barricade bug that pulls the camera's attention during dialogue.
  • Fixed crash on start up if Steam overlay is disabled.
  • Fixed button to view alternate enemies in collection when using gamepad.
  • Fixed bug where skipping dialogue on your first god kill caused a soft lock.
  • Fixed crash that occurs when triggering ruiner rings mythic ability.
  • Fixed mythic viral ring spreading burn regardless of the attack element.
  • Fixed god lore display bug when clearing multiple invasions in a row.
  • Fixed schematics for soul orbs displaying incorrect spell power.
  • Added enemy variants that were missing from the targeted training list.
  • Fixed bug that prevented the tiger ring unlock from progressing.
  • The unlocking tip text for the Flame soul and Ember soul were swapped.
  • Fixed bug preventing unlocking a color with an S-ranked combo.
  • Fixed crash that would occur when receiving insight removed an enemy buff.
  • Fixed dodge and flow state properly contribute to combo style rating.
  • Fixed Feral Siren trying to guard (with no guard animation) instead of evading.
  • Fixed grabbing Batsoyo during his final attack made him become invulnerable.
  • Fixed incorrect scene plays after rescuing Bijou.

Hot Fix (God Hunt Menu Crash)

Fixed an issue where the main menu would crash when "God Hunt" was unlocked.