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Water of M News

Update 1.1.5

The Demo is now available!

Optimizations:
  • Condensed early-game dialogue.

Water of M is 50% off for a limited time.

[p]The discount runs for one week (February 17–February 24).[/p][p]Year of the Horse is here—wishing you good fortune!🎉[/p]

Objective Hints Added — No More Getting Stuck

[p]This 1.1.4 update mainly tackles the “I’m stuck and don’t know what to do next” problem. We’ve added an objective hint system—just open your inventory to see your current objective, so you can always confirm where to go and what to look for, without running in circles and guessing the progression.[/p][p]It also continues our previous puzzle and guidance improvements (less distraction, clearer clues, and more non-text hints), making the overall experience smoother and harder to get lost.[/p][p][/p][p][/p][p][/p]

v1.1.4 Update Notes

Puzzle Improvements

  • Added an objective hint system (your current objective is now shown when you open the inventory).



[h3]Previous Update Notes[/h3]

Puzzle Improvements

  • Removed text from some wall posters to reduce distractions.
  • Improved text hints (Security Room).
  • Added clearer environmental visual guidance (1st floor).
  • Added an explanatory dialogue when the Power Room door is locked.
  • Adjusted item appearance (Biology Room).
  • Added non-text hints for some puzzles (including: 1st-floor Power Room, Art Classroom, Biology Classroom).
  • Improved overall objectives and clue hints by rewriting text and highlighting key information.


Other Improvements

  • Added a “Retro Filter” option in Settings (off by default).
  • New flashback sequence(s).
  • Added B as a Back/Return function in multiple UI screens.
  • Updated the chaser’s appearance (including its weapon).
  • Added a gore/violence toggle in Settings (off by default).
  • Lighter fuel lasts longer.
  • Disabled the FPS display.
  • Added weapon usage instructions in the inventory UI.
  • Improved some materials and atmosphere details.
  • Increased lighter fuel available at the start of the game.
  • Added one more lock-on tutorial prompt.
  • Improved collision boxes in some areas.


Bug Fixes

  • Made the chaser’s behavior clearer during the first encounter.
  • Fixed an issue where picking up fuel after the lighter ran out would not show a pickup prompt.
  • Fixed occasional random chaser behavior that could cause failed escapes.
  • Fixed an issue where useless items could remain in the inventory after solving puzzles.
  • Fixed a rare issue where dying in certain locations could create a “softlocked” save.
  • Prevented Tongyuan Daozu from getting stuck/locked in Room 308.


Localization

  • Polished the Japanese localization.
  • Added two previously missing translated lines.
  • Added Russian.
  • Added Korean.

Water of M’s first update of 2026.

[p]This update adds a new option that many of you might enjoy: the Retro Filter.[/p][p]I personally love playing with it enabled—some scenes can suddenly bring me right back to my FC days. It’s only for a moment, but the feeling is strangely magical. If your school years happened to fall in the “pixel era,” you might understand the kind of nostalgia I’m talking about.[/p][p]Puzzle clues have been specially adjusted, so they remain clear and readable even with the Retro Filter turned on.[/p][p]As for the UI style, the interface hasn’t been fully pixelated—at the moment, only the item icons are pixelated.[/p][p]You can toggle this effect on or off at any time in the settings, so it’s very convenient.[/p][p]Hope you enjoy it![/p][p][/p][p][/p][p][/p]