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  3. Update 1.0.5

Update 1.0.5

[h3]✨ NEW[/h3]
  • [p]9 new mission layouts (some by community members) added to official rotation.[/p][p][/p]
[h3]🧬 BALANCE[/h3]
  • [p]Thorns will now trigger if, for example, a Damage 1 command is used on a cell with Armour (previously it wouldn't). Using a command that doesn't deal Damage won't, still.[/p]
  • [p](Perk) Vaccine: The "Benign!" mutation can now appear (it was previously disabled when using Vaccine).[/p]
[p][/p][h3]♻️ CHANGES[/h3]
  • [p]Defeating a boss will now automatically discover all boss cells in that mission.[/p]
    • [p]This wasn't a bug - cells are normally only discovered upon eliminating them.[/p]
    • [p]This will be applied retroactively.[/p]
  • [p]Defeating The Abyss will now trigger unlocks, awards, stat updates, yellow/purple stars, etc. you'd expect from a VIRUS DEPTH 3 run victory.[/p]
    • [p]you won't see the unlock/awards popups.[/p]
  • [p](Menu) Perks: Equipped perks now also show with a green background within the perk grid, not just the bar of your equipped perks.[/p]
  • [p]Added various popups geared towards new player guidance. You might see some as an experienced player too but they'll only ever appear once.[/p]
  • [p]When Range Min is high enough to completely delete a command's Range, instead of displaying as 0 Range, it'll show the actual Range Min & Max values (in red).[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p](Perk) Pill: Unlock sometimes wasn't triggering when it should have. (if I could apply this retroactively I would)[/p]
  • [p](Perk) Vaccine: Pausing run, restarting the game and re-entering the run could cause its mutation-trading trait to stop working.[/p]
  • [p](Perk) Pesticide:[/p]
    • [p]Wasn't working when using the Pandemic commander.[/p]
    • [p]More visual feedback (teal flash).[/p]
  • [p](Setting) Menu Motion: When disabled, Award popups would be invisible.[/p]
  • [p]For some players, achievement conditions met when they played the demo would not end up triggering upon starting the full version.[/p]
  • [p]The Abyss:[/p]
    • [p]Game would softlock or crash if you couldn't kill its last set of eyes before it tries to pick a new set.[/p]
    • [p]Eye cells would sometimes spawn with invisible body parts (unrelated to Cloak).[/p]
    • [p](Commander) Duke: Won't constantly make Radiation sounds when moving cells.[/p]
    • [p](Commander) Zodiac: Sometimes its unique move & command refill trait wouldn't trigger.[/p]
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