1. Cell Command
  2. News

Cell Command News

Update 1.1.0

[h3]WARNING: Update resets in-progress runs (not save data).[/h3][p]This is unavoidable and only done when I have no other choice.[/p][p][/p][h3]✨ NEW[/h3]
  • [p]15 mission layouts (some by community members) added to official rotation.[/p]
  • [p]2 genes:[/p]
    • [p](2 slots) Command: ◇1 Damage 2[/p]
    • [p](3 slots) Crit +2, Range Max -1[/p]
    • [p]If you already had awards/achievements related to discovering all genes, you won't lose them (so don't report this as a bug).[/p][p][/p]
[h3]🧬 BALANCE[/h3]
  • [p](Commander Cell) ːadnaːːgdnaːːgdnaːːgdnaː Accelemander: Move Max 56.[/p]
  • [p]Abyss Cell:[/p]
    • [p]ːadnaːːgdnaːːgdnaːːgdnaː Turbocharger: Move Max 45.[/p]
    • [p]ːcdnaːːtdnaː Tanker: Size Max 45.[/p]
    • [p]ːcdnaːːtdnaːːtdnaː Cruiser: Size Max 67.[/p]
    • [p]ːcdnaːːtdnaːːtdnaːːtdnaː Destroyer: Size Max 89.[/p]
    • [p]ːcdnaːːgdnaːːtdnaː Spoiler: Size Max 34.[/p]
    • [p]ːcdnaːːgdnaːːtdnaːːtdnaː Infector: Size Max 45.[/p]
    • [p]ːadnaːːadnaːːadnaːːtdnaː Infiltrator: Size Max 23, command self Damage 12.[/p]
    • [p]ːadnaːːtdnaːːtdnaːːtdnaː Defender: Size Max 45.[/p]
    • [p]ːadnaːːadnaːːcdnaːːgdnaː Scavenger: Size Max 12.[/p]
    • [p]ːcdnaːːcdnaːːgdnaːːgdnaː Silencer: Size Max 23.[/p]
    • [p]ːcdnaːːcdnaːːtdnaːːtdnaː Bombarder: Size Max 56.[/p]
    • [p]ːcdnaːːgdnaːːgdnaːːtdnaː Radiator: Size Max 56.[/p]
  • [p](Commander) Hivemind:[/p]
    • [p]Its Size growth mechanics were both incredibly buggy and not enjoyable to play with, so it's being reworked.[/p]
    • [p]Instead of changing Size Max when touching other commander cells, they'll now gain Size +1 at turn start & end per touching commander cell.[/p]
[p][/p][h3]♻️ CHANGES[/h3]
  • [p](Commander) Prime: Tweaks to tagline (pre and post story).[/p]
  • [p](Perk) Oobleck: Clarified in description that the Move Max increases/decreases don't continue stacking.[/p]
  • [p]Better late-game difficulty scaling.[/p]
  • [p]Cleaned up some gene sprites.[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p](Commander) Devil: Its unique defeat messages would make it seem like they always occured due to a commander cell being eliminated.[/p]
  • [p](Mode) HEART: Blocked-in cells' healing commands often wouldn't work.[/p]
  • [p](Perk) Hardhat:[/p]
    • [p](Mode) HEART: Now works as expected (like a regular shield).[/p]
    • [p]Works like a regular shield when Size = 1 (MULTI commands would bypass this).[/p]
  • [p](Mutation) Head Hunter, Crit +2: Now correctly shows Abyss cell command overlays.[/p]
  • [p]Placing a wall next to a cell that can still move would let it move into the wall (without using the Hollow commander).[/p]
  • [p]The command overlay sound sometimes wouldn't occur when Abyss cell command overlays appear.[/p]
[p][/p][hr][/hr][p][/p][h2]Play The First Game: Genome Guardian[/h2]
STILL 50% OFF UNTIL JULY 10TH!!!
[p]Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.[/p][p]GET GENOME GUARDIAN[/p][p]GET BOTH: 20% OFF BUNDLE[/p][previewyoutube][/previewyoutube]

Update 1.0.8

[h3]🧬 BALANCE[/h3]
  • [p]Abyss Cell:[/p]
    • [p]ːgdnaːːtdnaːːtdnaː Mender: Size Max 56.[/p]
    • [p]ːgdnaːːtdnaːːtdnaːːtdnaː Jared: Size Max 67.[/p]
    • [p]ːcdnaːːcdnaːːcdnaːːtdnaː Yeeter: Size Max 34.[/p]
    • [p]ːadnaːːgdnaːːgdnaːːtdnaː Refractor: Move Max 23.[/p]
  • [p]Boss Cell (DEPTH 3):[/p]
    • [p](Armour) Antefort: Command Damage 23.[/p]
    • [p](Thorns) Torturer: Size Max 68.[/p]
    • [p](Arc) Arbalest: Command Damage 46.[/p]
  • [p]Gene:[/p]
    • [p]Fly: ːbiomassː20 → ːbiomassː25.[/p]
    • [p]Thorns: ːbiomassː20 → ːbiomassː25.[/p]
    • [p]Damage +1: ːbiomassː20 → ːbiomassː25.[/p]
    • [p]Range Max +1: ːbiomassː20 → ːbiomassː25.[/p]
  • [p]Chip: all ːbiomassː prices +10. They're incredibly influential and you only need to buy at most 3 during a run so I think this is more than justified.[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p]My attempt at fixing the disembodied cell body bug only half worked - I think it'll work fully now.[/p]
[p][/p][hr][/hr][p][/p][h2]Play The First Game: Genome Guardian[/h2][p]Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.[/p][p][/p][p][/p][previewyoutube][/previewyoutube]

Update 1.0.7 + FAN ART!!!

[h3]✨ NEW[/h3]
  • [p](Music) Menu: "Cytokinesis" by 4NoteClover (a Cell Command player!). You may need to fix what menu music you have banned if you've banned any in the JUKEBOX menu.[/p]
[p][/p][h3]🧬 BALANCE[/h3]
  • [p](Abyss Eye Cell) Armour: Size Max 43.[/p]
  • [p](Commander) Cordycep:[/p]
    • [p]Abyss cells with Reflect won't deflect shroom.[/p]
    • [p]MULTI commands will now actually shroom all Abyss cells within command Range. Shroomed Abyss cells won't recognize that another Abyss cell is shroomed, however (so don't report that as a bug).[/p]
  • [p](Status) Radiation: commands that apply Radiation to a target now also transfer over the user's Radiation Damage value.[/p]
    • [p]This can be considered a buff to ːcdnaːːgdnaːːgdnaːːtdnaː Gammaggot since it comes with a command for this.[/p]
[p][/p][h3]♻️ CHANGES[/h3]
  • [p]Award:[/p]
    • [p]Attack Of The Clones: Clarified unlock conditions.[/p]
    • [p]Instagib: 3s timer will no longer be reached faster when x3 speed is active.[/p]
  • [p]Abyss Transmissions: Delay between messages 6.875s → 5.625s.[/p]
  • [p](Commander) Synapse: Your first cell's actions are skipped (unless it's the only cell remaining, so that you can use buttons like Pause Run or a Life), since there's nothing you can do with this cell.[/p]
  • [p](Mode) GLOOM:[/p]
    • [p]Tiles in a 3x3 grid around spawns will have gloom cleared to start.[/p]
    • [p]Gloom near the edges will no longer appear lighter (looks better if it doesn't).[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p](Boss Cell) Antefort: "widdling" → "whittling" in Boss Info.[/p]
  • [p](Perk) Vaccine: Was deactivating upon using a life when defeated during a mission.[/p]
  • [p](Award) Attack Of The Clones: Can now trigger if you have 4 cells with matching DNA, but more than 4 cells (where the fifth or sixth cell doesn't match the other's DNA).[/p]
  • [p]Beginner tips (the ones that appear on the SETUP menu) will now automatically be marked read upon your first victory.[/p]
  • [p]For some players, boss cells for defeated bosses were supposed to be automatically discovered upon starting the game after 1.0.5 but it didn't work - now it does.[/p]
  • [p]Conditions that check if Move Max = 0 will now work even when Move Max has went negative (which isn't always obvious since it will always display as 0).[/p]
  • [p](Abyss Cell) ːcdnaːːgdnaː Eroder, ːcdnaːːcdnaːːgdnaː Sapper, ːcdnaːːcdnaːːcdnaːːgdnaː Sabotager: Will now use their Damage-reduction commands on cells with Damage 1 commands (in other words, they can reduce Damage to 0 now, which was originally intended).[/p]
  • [p](Commander) Atrax: Eye cells during The Abyss fight will now be marked.[/p]
  • [p]The Abyss: Using a life no longer breaks everything.[/p]
  • [p]Some Right Click / Spacebar settings would let you do things you shouldn't be able to while selecting a gadget target.[/p]
[p][/p][hr][/hr][p][/p]
FAN ART
[p]All from the official Cell Command Discord![/p][p]@suptoast[/p][p]@nokoribiprojectis[/p][p]@vr_the_great3546[/p][p][/p][p][/p][hr][/hr][p][/p][h2]Play The First Game: Genome Guardian[/h2][p]Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.[/p][p]GET GENOME GUARDIAN[/p][p]GET BOTH: 20% OFF BUNDLE[/p][previewyoutube][/previewyoutube]

Update 1.0.6

[h3]✨ NEW[/h3]
  • [p]15 new mission layouts (all by me this time) added to official rotation.[/p][p][/p]
[h3]🧬 BALANCE[/h3]
  • [p]The balance changes below might not affect paused runs from 1.0.5 (don't report it as a bug).[/p]
  • [p](Commander Cell) Size Max Buffs For Healers:[/p]
    • [p]ːgdnaːːtdnaː Ferraide: Size Max 56.[/p]
    • [p]ːgdnaːːgdnaːːtdnaː Truncat: Size Max 45.[/p]
    • [p]ːgdnaːːtdnaːːtdnaː Ursalve: Size Max 67.[/p]
    • [p]ːgdnaːːgdnaːːtdnaːːtdnaː Squashippo: Size Max 56.[/p]
    • [p]ːgdnaːːtdnaːːtdnaːːtdnaː Healephant: Size Max 78.[/p]
  • [p](Mutation) Range Max +3, Move Max -3: Move Max -3-2, because this mutation hasn't been nearly as intimidating as I expected.[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p]A popup would appear saying Range Min exceeds Range Max on a cell's command, but it would appear on a regular-old Range 1 command.[/p]
  • [p](Settings) Right Mouse or Spacebar → Gadget / Cancel: Now works when there's no cell selected.[/p]
  • [p](Commander) Duke + (Perk) Plantain: No longer results in unexpected insane Radiation Damage.[/p]
[p][/p][hr][/hr][p][/p][h2]Play The First Game: Genome Guardian[/h2][p]Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.[/p][p][/p][p][/p][previewyoutube][/previewyoutube]

Update 1.0.5

[h3]✨ NEW[/h3]
  • [p]9 new mission layouts (some by community members) added to official rotation.[/p][p][/p]
[h3]🧬 BALANCE[/h3]
  • [p]Thorns will now trigger if, for example, a Damage 1 command is used on a cell with Armour (previously it wouldn't). Using a command that doesn't deal Damage won't, still.[/p]
  • [p](Perk) Vaccine: The "Benign!" mutation can now appear (it was previously disabled when using Vaccine).[/p]
[p][/p][h3]♻️ CHANGES[/h3]
  • [p]Defeating a boss will now automatically discover all boss cells in that mission.[/p]
    • [p]This wasn't a bug - cells are normally only discovered upon eliminating them.[/p]
    • [p]This will be applied retroactively.[/p]
  • [p]Defeating The Abyss will now trigger unlocks, awards, stat updates, yellow/purple stars, etc. you'd expect from a VIRUS DEPTH 3 run victory.[/p]
    • [p]you won't see the unlock/awards popups.[/p]
  • [p](Menu) Perks: Equipped perks now also show with a green background within the perk grid, not just the bar of your equipped perks.[/p]
  • [p]Added various popups geared towards new player guidance. You might see some as an experienced player too but they'll only ever appear once.[/p]
  • [p]When Range Min is high enough to completely delete a command's Range, instead of displaying as 0 Range, it'll show the actual Range Min & Max values (in red).[/p]
[p][/p][h3]🛠️ FIXES[/h3]
  • [p](Perk) Pill: Unlock sometimes wasn't triggering when it should have. (if I could apply this retroactively I would)[/p]
  • [p](Perk) Vaccine: Pausing run, restarting the game and re-entering the run could cause its mutation-trading trait to stop working.[/p]
  • [p](Perk) Pesticide:[/p]
    • [p]Wasn't working when using the Pandemic commander.[/p]
    • [p]More visual feedback (teal flash).[/p]
  • [p](Setting) Menu Motion: When disabled, Award popups would be invisible.[/p]
  • [p]For some players, achievement conditions met when they played the demo would not end up triggering upon starting the full version.[/p]
  • [p]The Abyss:[/p]
    • [p]Game would softlock or crash if you couldn't kill its last set of eyes before it tries to pick a new set.[/p]
    • [p]Eye cells would sometimes spawn with invisible body parts (unrelated to Cloak).[/p]
    • [p](Commander) Duke: Won't constantly make Radiation sounds when moving cells.[/p]
    • [p](Commander) Zodiac: Sometimes its unique move & command refill trait wouldn't trigger.[/p]
[p][/p][hr][/hr][p][/p][h2]Play The First Game: Genome Guardian[/h2][h3]50% OFF DURING SUMMER SALE!!![/h3][p]Combine ːadnaːːcdnaːːgdnaːːtdnaː DNA for 70 different weapons in the roguelite turret shooter that takes place before Cell Command, and survive 6 modes with an astounding array of turrets, perks, mutations & power-ups as you descend to the heart of the Abyss.[/p][p]GET GENOME GUARDIAN[/p][p]GET BOTH: 20% OFF BUNDLE[/p][previewyoutube][/previewyoutube]