Update 1.0.6
[h3]✨ NEW[/h3]
- [p]15 new mission layouts (all by me this time) added to official rotation.[/p][p][/p]
- [p]The balance changes below might not affect paused runs from 1.0.5 (don't report it as a bug).[/p]
- [p](Commander Cell) Size Max Buffs For Healers:[/p]
- [p]ːgdnaːːtdnaː Ferraide: Size Max 5 → 6.[/p]
- [p]ːgdnaːːgdnaːːtdnaː Truncat: Size Max 4 → 5.[/p]
- [p]ːgdnaːːtdnaːːtdnaː Ursalve: Size Max 6 → 7.[/p]
- [p]ːgdnaːːgdnaːːtdnaːːtdnaː Squashippo: Size Max 5 → 6.[/p]
- [p]ːgdnaːːtdnaːːtdnaːːtdnaː Healephant: Size Max 7 → 8.[/p]
- [p](Mutation) Range Max +3, Move Max -3: Move Max -3 → -2, because this mutation hasn't been nearly as intimidating as I expected.[/p]
- [p]A popup would appear saying Range Min exceeds Range Max on a cell's command, but it would appear on a regular-old Range 1 command.[/p]
- [p](Settings) Right Mouse or Spacebar → Gadget / Cancel: Now works when there's no cell selected.[/p]
- [p](Commander) Duke + (Perk) Plantain: No longer results in unexpected insane Radiation Damage.[/p]